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Stuart1971

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Everything posted by Stuart1971

  1. You can’t have star sharpening on 0 if using “correct only’ as its greyed out, and internal defaults are used….so stars will always be altered when using correct only….
  2. But when you get the settings correct for you, it is far superior to the older version, that is for sure….
  3. You need to reduce the star sharpening down from the new default of 0.5 to 0.25 as a start, not sure why they have changed this, but I had the exact same issue on some data of mine too, splitting an elongated star into one large with a tiny one next to it, also try with full default settings apart from the star sharpening, as I said try that on 0.25 and see, if it still does it then lower it more…
  4. Yes, so did I, but they have all sold…..🤔🤔
  5. Im guessing the majority of these are being given as Christmas presents to newbies, and will be on sale again in February on ABS and Facebook, for 2/3 the new price….😂😂
  6. Hmmm, yes yours is much more pronounced than mine…🤔🤔
  7. For me the new default of 0.5 was way to much, I found 0.25 to 0.35 about right, the default before the update was 0.25, so that’s a good start point….👍🏻
  8. I really don’t see what all the fuss is about with these….🤷🏼‍♂️
  9. Interesting, i have some data with issues like that, so would be interested to get to the bottom, of it, as for now the new BlurX sorts it perfectly… Look at these corner stars from a recent image of mine, they are like you describe, a main star and what looks like a small bump on the bottom right corners…it’s not easy to make out, but it’s there, if I have the star sharpening at the default of 0.5 in BlurX AI4 it shows it as two stars, a main one and a tiny one next to it, like yours were showing…
  10. Those are artifacts from using BkurX on too higher sharpening settings…
  11. Looks superb…👏🏻👏🏻 the nebula is top notch, I like the colours too, corner stars a bit dodgy, especially top right, maybe run through the new BlurX version AI4
  12. Great image, Would be nice to see the full crop of the image, but what is shown looks superb….👏🏻👏🏻
  13. Here is what it does for me, my stars are not to bad, but I do have a tiny bit of elongation in two corners, I think it’s tilt, and it’s driven me mad for a while now, as the more I try to adjust it, the worse it gets, and was starting to take the fun out of the hobby, as I could just not solve the issue, and my eyes were drawn to the poor corner stars every time I looked at my images, I was fairly happy with BluX 1 and AI2, but this BlurX version 2 with AI4 is just incredible, here are the example images 3 examples from 3 corners of the same image, the 4th corner was perfect anyway. Raw is just stacked with no adjustment, then BlurX 1 with AI2 and finally the newly released BlurX 2 with AI4, like I said they are not too bad to start with really
  14. Thanks GraXpert seems very good indeed, I had a few issues getting it to download as it’s flagged by anti virus software, which they are working on, and then when I did get it downloaded it would not install, I had to get the latest Microsoft C++ 2015-2022 redistributable..then all was good..Very simple to use and extremely quick through PI or stand alone…👍🏻
  15. Well according to the above image I posted, both the LRGB and Narrowband have the anti reflective coating, this is why I am confused, my thoughts would be that the Anti reflective coating should always point towards the scope….but this is not the case….depending on the filters used….🤔🤔
  16. No little arrows on the side of any of my 36mm unmounted filters, unfortunately ☹️
  17. Yes, this is more about unmounted 36mm or other size unmounted filters, the ones in cells, I have always screwed in the same way, as they would never go in any other way…🤔
  18. So can someone please explain why these unmounted filters are fitted to filter wheels differently for Narrowband and LRGB, surely the anti reflective surface should be the same way round for all filters….it really confuses me, that there fitted the opposite to each other….. this is from the internet and think it’s from ZWO
  19. If you look at the top of the console in the image you posted, you will see it shows the AI version being used in Cuiv’s video, so he was using the AI version… see below with yellow underline
  20. You are correct, it should show the AI version it is using in the console window, which is 1.0.1 I think, mine does, and I think this is an ongoing issue that some people are having, look on the Dark Matters discord group under GraXpert and then support for more info….
  21. This is was my proper first light with the Esprit 100 and QHY268 mono, had a few test sessions. Pelican Nebula in Ha, 50 x 180 second (2.5 hrs) Ha exposures, with darks, but no flats as of yet. A run through PI with some star reduction, EZ stretch, and also tried the new GraXpert, for removing gradient, and the usual RC Astro BlurX, although not sure it did too much as the data was good to start with, very clean with good star shapes… No noise reduction done on this at all, so it is a bit noisy if zoomed in…. And also it’s not cropped at all, full image size from camera… Comments welcome
  22. Well if it helps, as you will never be able to remove all the lash, what I did was had my PA about 2 mins out, and then just guided in DEC in one direction only with PHD, this means that the DEC will always drift in one direction due to the PA not being optimal, and then the guide commands just come from one direction, and the lash then becomes moot, as the axis never changes direction… As for the RA, backlash does not matter on that axis as it never changes direction anyway, so no need to touch that….👍🏻
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