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Iris 3 Panel Mosaic


Allinthehead

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Hi all, what a great few nights over the Easter weekend. 3 clear nights in 4 days allowed me to complete what would sometimes take weeks or months.

Each panel consists of about 4 hours in 150 second subs. 

Shot with an Asi2600mc through a Tak Epsilon 160ed, mounted on an AzEq6.

Captured with sequence generator pro

Processed in APP, PI and PS.

Hope you like it,

Richard.

Ps, there's actually a flaw in the mosaic. Top of the class to anyone who spots it.😀

Iris3panelfinal.thumb.jpg.ef80abd238677cd623d5c66e032c7f80.jpg

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Gorgeous stuff Richard! Nice and bright, to bring out all that lovely dust, yet still with good stars. No easy task! Ghost is looking great too at top-left. 

It appears that to bring out dust like this, one needs 3 things. Aperture, Fast Optics, and a Very skilled hand. 👏

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43 minutes ago, Allinthehead said:

Ps, there's actually a flaw in the mosaic. Top of the class to anyone who spots it.

You do understand that this sounds like a proper challenge for a pixel peeper like myself? :D

image.png.b5ec5348c82f07b3d5fbf145be6f0513.png

image.png.6a86c7a1fb0fbfa6a163c8e3feadf5f9.png

Such large FOVs start to suffer geometric distortion and stitching software needs to account for this by transforming from 2d into spherical coordinates - stitching in spherical coordinates and then again transforming back to 2d using one of projection techniques.

Depending on projection technique used - angles might not be preserved - angular magnification distortion.

This leads to "split hair" diffraction spikes in stars.

Did I get it, did I get it? :D

 

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26 minutes ago, Adreneline said:

An inspiring image - brilliant job - flaw or no flaw - I'm for the big picture.

Adrian

Thanks Adrian, much appreciated.

16 minutes ago, Xiga said:

Gorgeous stuff Richard! Nice and bright, to bring out all that lovely dust, yet still with good stars. No easy task! Ghost is looking great too at top-left. 

It appears that to bring out dust like this, one needs 3 things. Aperture, Fast Optics, and a Very skilled hand. 👏

Thanks Ciarán, fast optics and aperture certainly help also I think dark skies are very important too. Patience in processing is key too, small incremental adjustments letting the data guide where you go next.

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12 minutes ago, vlaiv said:

You do understand that this sounds like a proper challenge for a pixel peeper like myself? :D

image.png.b5ec5348c82f07b3d5fbf145be6f0513.png

image.png.6a86c7a1fb0fbfa6a163c8e3feadf5f9.png

Such large FOVs start to suffer geometric distortion and stitching software needs to account for this by transforming from 2d into spherical coordinates - stitching in spherical coordinates and then again transforming back to 2d using one of projection techniques.

Depending on projection technique used - angles might not be preserved - angular magnification distortion.

This leads to "split hair" diffraction spikes in stars.

Did I get it, did I get it? :D

 

Here's a gold star for you now go to the top of the class😆

This shows the more extreme part of the flaw. I'm assuming poor polar alignment also plays a role.

Top left of image

rotation1.jpg.9b3ecc4d38b6ce1794c39b4324ef0d72.jpg

Bottom right

rotation2.jpg.388c9c76e31f81b498dbce5c57bcbb1a.jpg

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10 minutes ago, Allinthehead said:

This shows the more extreme part of the flaw. I'm assuming poor polar alignment also plays a role.

Indeed - it shows rotation well. Spikes change orientation.

You could be right - I think that polar alignment can also cause this. Not sure which was dominant cause here.

 

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On 08/04/2021 at 19:39, vlaiv said:

Indeed - it shows rotation well. Spikes change orientation.

You could be right - I think that polar alignment can also cause this. Not sure which was dominant cause here.

 

I'm assuming polar alignment is the dominant factor here as I had a fair amount of rotation between the three panels, I was forced to crop more than I would have liked as a result.

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17 minutes ago, Allinthehead said:

I'm assuming polar alignment is the dominant factor here as I had a fair amount of rotation between the three panels, I was forced to crop more than I would have liked as a result.

Similar thing happens when doing wide field shots. Here is example from Stellarium. When I put in Canon 750d (APS-C) and 85mm lens:

image.png.c999292e17a67e62c5ba10548d1166d2.png

image.png.fa578f83dad61d138c5e82753cdc35be.png

I took group of stars - two of them in particular - when I align them to the left edge - line connecting them is angled one way with respect to vertical (top star is right of vertical and bottom is left). When I align same pair of stars to the right edge - angle changes - now top star is left and bottom is right. Whole frame "rotated". In fact - both frames are 0° - aligned with RA - but RA is not straight line it is circle on celestial sphere and as you track RA / circle - your frame rotates.

This is with perfect polar align. This effect can also lead to panels being rotated one with respect to another - and they always are - it is the FOV that dictates if this will be seen or not (small FOV - very small angle of rotation).

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3 minutes ago, vlaiv said:

Similar thing happens when doing wide field shots. Here is example from Stellarium. When I put in Canon 750d (APS-C) and 85mm lens:

image.png.c999292e17a67e62c5ba10548d1166d2.png

image.png.fa578f83dad61d138c5e82753cdc35be.png

I took group of stars - two of them in particular - when I align them to the left edge - line connecting them is angled one way with respect to vertical (top star is right of vertical and bottom is left). When I align same pair of stars to the right edge - angle changes - now top star is left and bottom is right. Whole frame "rotated". In fact - both frames are 0° - aligned with RA - but RA is not straight line it is circle on celestial sphere and as you track RA / circle - your frame rotates.

This is with perfect polar align. This effect can also lead to panels being rotated one with respect to another - and they always are - it is the FOV that dictates if this will be seen or not (small FOV - very small angle of rotation).

Nicely demonstrated, would I be correct in assuming that the effect is greater when imaging closer to the celestial poles?

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Just now, Allinthehead said:

Nicely demonstrated, would I be correct in assuming that the effect is greater when imaging closer to the celestial poles?

Indeed - mosaic that contains celestial pole will be "180° rotated"

image.png.9f695d9f3de3230847c7b8a2a8c28d72.png

image.png.0fb3d4084add5f2f2ce6b7a93e8bb96d.png

 

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