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Vallis Schroteri and Pythagoras with De-Bayered PS3 Eye


Kbramley

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Hi,

Finally got to use my de-bayered PS3 Eye cam again after a long time, the moon seemed a nice target so here are two shots I captured using my homebrew capture software.

Vallis Schroteri,  2x barlow through my MN190.Stack of 200 frames from 1000.

post-17161-0-09410500-1422916377.jpg

Pythagoras, just catching the sunlight, also seen is Babbage South to the left and Herschel to the middle-right. stack of 350 from 1000.

post-17161-0-92683200-1422916437.jpg

Enjoy

Keith

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Keith,

Well done. Schroteri  is a difficult target and Aristarchus shows nicely. What size pixels does the PS3 cam have and what processing pathway did you use?

I seem to recall that the pixel size is 6umx6um.

For processing I dumped my raw avi into registax 5,  selected a nice steady frame as the reference and aligned using the default settings (selecting Aristarchus as the alignment feature). I then  If i remember correctly set the limit to about 95% and used the default optimize and stack. Then wavelets to try and get a nice balance between detail and noise etc. Final processing was done in PS with a crop around the edge to get rid of messy parts of the sensor edges, then noise reduction and further sharpening. I think its ever so slightly over processed as there are sharpening artefacts visible, bt this was my first pass so may revisit it if I get chance :)

HTH

Keith

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Keith, Thanks. Have you considered using PIPP first on the AVI? That might help. Was trying to work out your sampling ratio.

No not used PIPP before, sounds like its another tool I need to add to my collection though, I will check it out tonight if i get chance.

I did do another capture later on in the night using my 5x barlow, never had much luck with this as the seeing has to be spot on, however I will process this up later and pop it on here.

If anyone is interested I could pop the AVI onto dropbox if people want to have a play - PIPP will come in handy here in reducing the size :)

Keith

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