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Reworked M64 from SGL5


daz

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Had time to play and revisit my M64.

I *think* I have some dodgy darks (new ones currently being captured) but this has come out ok, with some careful processing!

Had to relearn some processing skills - one day it WILL sink in!

post-12674-133877443384_thumb.jpg

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Doesn't look like you did too bad here mate.

Its well framed,nice round stars + good detail in M64.....Win win....

Being constructive-

If i had one slightly less than positive comment to make about this image it would be that it is just a tad soft in texture.

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Looks good!

Just trying to read up/figure out on the best way to blend the 10min L data with the 5min stuff! I'm sure there's more whispy stuff in the arms to come out!

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Daz very kindly allowed me to have a play with the raw subs (plus calibration frames), so I had a quick bash at processing it again from scratch (DSS, PSCS2, PixInsight, Registar). Here is my result:

(Click on image for full 2x drizzle version)

20100427_m64_daz-subs_stevel-process_800.jpg

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