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Oooh Siril 1.0 has pixel math


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Just had a look in to it, and there's some nice bits in there but there's also a few things that need poking further with a stick as I think there are some bugs in the mix (calling some stacking parameters from scripts, sometimes refusing to connect to get astrometry data), but will have to test some more out on that.

This pixel math stuff looks interesting, not really looked in to it before but from the video and having a read up on it, it's going to get a good dose of looking at.

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