Jump to content

NLCbanner2024.jpg.2478be509670e60c2d6efd04834b8b47.jpg

Stars have triplicated RGB versions from DSS !


Recommended Posts

Hi

I have recently processed an image of the crescent nebula in DSS.   The output image  appears to have triplicated stars in R, G and B when looked at magnified !  

I have attached the image which I have stretched in PI without any further processing.

 Not experienced this before and I am using exactly the same settings as I normally do in DSS.  The original lights are fine,

The image has quite a lot of stars, and has 4 light frames of good data of 1000s duration stacked.  I used  darks, flats and bias frames which I have used successfully for other images.  Could it be a processing problem in DSS ?  Has anyone experienced this ?

Thanks for any help 

Cheers

Ian

post-36401-0-34904900-1430770958_thumb.j

Link to comment
Share on other sites

Was this a one shot colour camera/DSLR?  It seems not to have registered properly in some areas.  Not sure if the coma has anything to do with it, but with a one shot, it should have been able to register evenly.

Carole 

Link to comment
Share on other sites

Hi Carole

Thanks for your response.

The original DSLR images seem OK they were taken with a modded 1100D.  I did not use a CC

 I have attached one of the lights which I have processed in PI without any calibration

The defect seems to be introduced by DSS.   Its strange that I have never had this problem before.

I thought it may be related to the large number of stars in the field.    I originally had quite a few frames in DSS to stack and the output contained a blank portion in one of the sectors of the image - it clearly couldn't handle the data,   I reduced the number of lights to 4 which resulted in the output posted previously.

post-36401-0-13101200-1430775257_thumb.j

Link to comment
Share on other sites

You could also try cropping the image before stacking. You use the rectangle tool to draw a box around the bit you actually want (presumably that won't include the wonky stars at the edges). Then tell DSS to just stack that bit. It will be a lot faster and may fix the problem if your lucky ;)

Sent from my iPad using Tapatalk

Link to comment
Share on other sites

Thanks Nigel and  D4N .  

I have already tried using the slider in DSS to reduce the number of detected stars but to no avail - I will reduce this further if it only needs 8 !

I will also try the cropping approach if this does not work

Feel it must be something to do with the number of stars !

Cheers

Ian

Link to comment
Share on other sites

  • 3 weeks later...

Hi again - I eventually found what cured the issue !

I changed the RAW setting in DSS for Bayer matrix  transformation from AHD to Bilinear Interpolatian.

I guess in retrospect it needed to be something to do with the Bayer matrix but why changing the setting as above did the trick is anyone's guess !

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By using this site, you agree to our Terms of Use.