derrickf Posted March 29, 2012 Share Posted March 29, 2012 Because the signal to noise ratio of bright objects like M13 is so high I normally revert to just collecting RGB subs and don't bother with luminance. Now that I seem to be getting to grips with collimation of the Quattro, I thought I would try an RGB M13 before packing up in the early hours of this morning. The image is 5 subs in each of R, G and B of 600s unbinned. ST2000 + CFW10 + Baader Filters + Neq6 Pro.I don't think the lack of luminance has harmed the result - what do you think? Link to comment Share on other sites More sharing options...
nmoushon Posted March 29, 2012 Share Posted March 29, 2012 That is fantastic! Beautiful star color Link to comment Share on other sites More sharing options...
Gina Posted March 29, 2012 Share Posted March 29, 2012 Nothing wrong with that Link to comment Share on other sites More sharing options...
Black Knight Posted March 29, 2012 Share Posted March 29, 2012 That is very nice. For some reason I never get very good results imaging clusters .... A case of must try harder I think! And yes, I agree with nmoushon - the star colour is very good! Link to comment Share on other sites More sharing options...
derrickf Posted March 29, 2012 Author Share Posted March 29, 2012 That is very nice. For some reason I never get very good results imaging clusters .... A case of must try harder I think! And yes, I agree with nmoushon - the star colour is very good! I've always found the key to producing pleasing globs is to be very careful in using curves in Photoshop (or whatever tool you use for non-linear stretching); it is very easy to saturate the bright core of the glob whilst not really bringing out the the faint stars in the halo. I tend to apply many iterations of a shallow curve keeping a constant check not to saturate the core.Careful control of the stretching preserves the proper star colour and not using a luminance can certainly help with this too. Link to comment Share on other sites More sharing options...
Digz Posted March 29, 2012 Share Posted March 29, 2012 Looks great, the prop is starting to show nicely. Link to comment Share on other sites More sharing options...
Black Knight Posted March 29, 2012 Share Posted March 29, 2012 I've always found the key to producing pleasing globs is to be very careful in using curves in Photoshop (or whatever tool you use for non-linear stretching); it is very easy to saturate the bright core of the glob whilst not really bringing out the the faint stars in the halo. I tend to apply many iterations of a shallow curve keeping a constant check not to saturate the core.Careful control of the stretching preserves the proper star colour and not using a luminance can certainly help with this too.Thanks Derrick, I shall have to give that a go next time! Link to comment Share on other sites More sharing options...
Stargazer Jack Posted March 29, 2012 Share Posted March 29, 2012 Love it, well done Link to comment Share on other sites More sharing options...
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