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ollypenrice

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Everything posted by ollypenrice

  1. Many thanks, Davey. Yup, what's changed is that the fork tine has more metal and the clearance is gone. Looks like the silly so-and-so's didn't think it through and added the alternative socket up on the tine as an afterthought. I've just had a look inside at the second socket but there are no obvious loose wires. I'm wondering if you are supposed to configure your choice of socket in some way. At least I can see why there's a problem. Cheers, Olly
  2. I'm setting up a 14 inch LX200 which came with Meade's microfocuser controlled via the handset. It works, but there's a problem. The focuser plugs into the control panel using a right angle plug which seems to be original. Trouble is, as the fork swings round in azimuth it collides with this plug which simply sticks out too far. It's fully inserted, though. I can see no way that the standard plug could ever clear the fork. There is another socket marked 'Focuser' on the inside of one fork tine but, when I use it, the focuser doesn't work. This extra socket gets no mention in the manual. I have to wonder if Meade slipped up when they beefed up the 14 inch fork, as I believe they did, and created this problem. Can anyone advise? Thanks, Olly
  3. By 'actual colour' you mean 'perceived colour,' I guess. If, by 'actual colour' you meant the light sent out by the object, then the huge gaps in the RGGB passbands mean that you would really get vastly more information out of a filter set without gaps. No? I think that, since the OP asked about mono or colour, we should not turn it into DSLR or CCD. That's for another thread. Olly
  4. It is an advantage that your tracking is not perfect when doing fast frame camera imaging. It means that different parts of the target land on different pixels each time, so noise from the chip is averaged out while signal from the target builds up when you stack. Take one bad pixel on your chip. It finds itself in a different part of the image each time so its damage is averaged out to almost nothing. This is possible because the stacking software reads each image and aligns them to one you have chosen as a good one. It is the equivalent of guiding after the video has been shot. Individual fast frames are too short to be affected by blurring due to the mount's errors. But if you want to expose for ten minutes or thirty minutes then you need a guider to keep the mount on target throughout. Olly
  5. I'd agree with this if you didn't have to do so many work arounds to make DSLRs function for astronomy, for which they were not intended. I use Atik cameras and the user-friendly default software called Artemis Capture. It is designed for astronomy. It just plonks everything you need on one screen in front of you and off you go. You can, in luminance, pretty well guarantee that in a 5 second sub (maybe binned 2X2 or 3X3) you'll be able to see you target easily and frame it as you wish. You have a full width half max focus tool. You have cooling to control noise. In short you have the right tool for the job. I think DSLR astrophotography is obscure and confusing... Olly PS While working as a motorcycle instructor I once had a young lad turn up so I gave my usual introduction and then set him off for a gentle potter around the training circuit. He let the clutch in nicely enough but always keeled over shortly afterwards. I was stuck for a solution till it occurred to me to ask if he could ride a bike. He couldn't. Aha! After that I always made a point of asking but this had never come up once in my own instructor training.
  6. I can't see why mono would be significantly harder. You just shoot through a red filter, then a green, then a blue, giving each image a name to identify the colour. Processing goes like this (in AstroArt for me.) Stack the reds, the greens and the blues to make three images called Red, Green and Blue. Go to Images, Align All, set to Translation and Rotation and click once. Go to Colour, Trichromy, and put the red in the red box, the green in the green and the blue in the blue. Check Auto White Balance and click once. You now have an RGB image. At this point you will be in the same place as you would be with an OSC. Both will have gradients which need processing out. I often think that only people who haven't tried mono imaging think that it's difficult! I just don't think it is, though. Olly
  7. I no longer have an OSC. When I did have mono and OSC versions of the Atik 4000 I did a direct shoot out and article for Astronomy Now. There was precious little difference between the final images but I was imaging M42, a bright target and one not needing Ha. The longer I kept the OSC the more frustrating I found it on faint targets. Tidal tails and extensions in galaxies just took forever and, in the end, I went to dual mono cameras. Unlike Tim I never found OSC easier to process. Rather the reverse, in fact. But there are any number of reasons for this. I still think the double green is an issue for OSC in astronomy. However, Tim's point about 'getting something keepable' is a good one and is, as I said earlier, the real reason for using OSC if that's what you fancy. My real beef is with the speed claim. Olly
  8. Ronin, you trot out this answer every time anyone asks this question and, alas, I don't agree with much of it. Please give some thought to the following points. 1) Mono is more expensive, agreed. 2) The increase in resolution by using all the pixels in a mono is actually trivial. The debayering routines are very sophisticated and interpolate (make an educated guess) about the 'missing' information remarkably well. I advocate mono but not for reasons of resolution because I have found very little or no gain in resolution when using mono over OSC on the same make of chip in the same telescope. 3) You do not need more time with a mono camera, you need less. An OSC camera shoots through colour filters all of the time so it can never capture more than a third of the incident light, ever, under any circumstances. However, when a mono camera is working in its luminance mode it is capturing all of the incident light and obtaining a massive speed advantage over colour. This cannot be less than a 6 to 4 time advantage and can easily rise to being twice as fast. The LRGB system was invented to save time. 4) OSC cameras are filtered for daylight and have twice as many green filters as red and blue. This is entirely inappropriate for astrophotography and wastes more time. 5) OSC cameras use low grade absorption colour filters rather than high quality interferometric ones availble to mono imagers. 6) Mono cameras can capture narrowband efficiently, Ha opening up many nights of moonlight to the imager. A while back I set myself the task of demonstrating the remarkable speed of the mono camera by doing a two hour Heart Nebula. This has just an hour of Ha and twenty minutes each of R, G and B. This was at a FL of 530mm and at F5. I do not believe I could have obtained this result, or anything remotely like it, from an OSC camera in the same telescope in two hours. At some point I'll do a fast LRGB image as well to make the same point. It's been argued that using colour filters adds to the complexity because you may have to refocus between colours. The other way to look at it is that non-parfocality does not come from the filters but from the optics, so at least you can refocus a mono but with an OSC some of your colour will always be out of focus. The genuine reason for going for OSC is that it may be less frustrating in terms of capturing an incomplete data set. But mono is faster. It really is. Olly
  9. You won't need the flattener for the small chip but the colour correction is better with it. On most targets I don't think this will matter. Olly
  10. Assuming Steve's using the TEC flattener the FL of the TEC will be more like 1015mm. It's also worth noting that the TEC flattener almost certainly improves the colour correction in the blue for CCD imaging. I'm convinced mine does, having imaged with and without it, and there was a CN discussion suggesting the same. It was OK without it but there was sometimes some blue bloat on bright hot stars. I'm also enjoying 0.9 "PP with my TEC/460 combination. It seems like a sweet spot and is getting me into the galaxies. On the Moravian/QSI decision I'd be very surprised if you noticed any difference in use. Olly
  11. I don't know, Gorann, but our pair of Tak 106 FSQs produce just two of these dark shadows per bright star, 180 degrees apart. I call them the 'inverse lighthouse beams.' They don't bother me. On anouther forum Prof Greg Parker assured me they arose from slight optical pinching. I had always thought of pinching as producing triangular stars but Greg was confident. Olly
  12. Such artefacts don't normally bother me, but here's one that does. Ignore the image quality, it's just a crop from a test stretch, but the artefact in question is the double spike only in red. In this example the one at about ten o'clock is faint. The one at five o'clock is more obvious. Sometimes they appear as really very bright and thin red lines either side of the star. They arise only in the TEC140 using a camera and filterwheel which does not produce them in the Takahashis. Indeed this example is from a new Atik 460 with different filters, so the effect must be produced by the scope. The lines are always and only in red. They don't afflict all stars by any means, or I'd be a lot more disgruntled. They few that they do affect I fix in Ps. Any ideas? Olly
  13. It was a while before the penny dropped with me, too. Olly
  14. That's true. The other reason is that it makes the image more repeatable if you want to come back to it for more data in the future. It takes ages to recover an arbitrary camera angle when framing. And then there are mosaics. I once tried to do a mosaic with an arbitrary angle optimized to the target. Never again!!! Olly
  15. Dead easy, Steve. Have the camera running on a bright star. Open the crosshairs on your capture screen and put the star in the middle. Now slew slowly on whatever is the long side of the chip (which could be RA or Dec depending on Landscape/Portrait orientation.) Unless you're already orthogonal the star will now be above or below the line of the crosshair so you rotate the camera so that the star is back on the the line. Now 'slide' the star along the crosshair by slewing the other way to the opposite side to confirm it's remaining on the crosshair. Give the camera a final tweak of rotation if necessary. It takes two minutes at most. Olly Oops, beaten to it! As Freddies says, you can't have both optimal framing and orthogonal alignment but I find I hardly ever need to move from orthogonality.
  16. Yes. But, thank God, Monique hasn't... lly PS, Seriously, filters really do start to get expensive in large sizes. The absolute killers are the square ones for the 36X36 chips. If you decide to look (and I wouldn't!) do so while sitting down.
  17. One of our robotic scope owners has just installed a large format Moravian and it looks very convincing. Olly
  18. I'd do a net search on the subject of customer service.
  19. Ha is very deep red and I will always add it to the red channel. I don't like to add it to luminance, which is the lighting across the full range of colours. OK, I may use a whiff as luminance on some targets but it ain't right! OIII lies on the blue-green border (sometimes called teal blue) so I add it to both green and blue but in separate images which I then blend to taste. Others will use different methods. When I add narrowband I have the natural colour image on another screen and try to respect it when adding NB.
  20. I have plenty of problems in processing for full size zoomed viewing, Rodd. It's just that I feel like a cheat if I don't! In this one the big problem was the noise in the colour layer, which is a technology issue, I think. I did far more NR than I'd like to do. I used custom techniques based on zooming in to pixel scale to see what was going on. Since I can find nothing wrong with the cooler on the camera I'll have to look at the usual suspêcts like the USB leads, etc. Olly
  21. It's important to be clear that ALL electronic cameras are monochrome, including DSLRs and 'one shot colour' CCDs. We don't 'colourize' * and we don't invent colour. We measure it. In terms of colour there is no significant difference between a mono and a 'one shot colour' camera in terms of how the colour is obtained. Both use a red filter to block green and blue, a green filter to block red and blue...etc. In a 'one shot colour' these filters are placed over each pixel in a 'Bayer Matrix.' Red, green, green, blue - repeated across the chip. (Why two greens? Because it works in the daytime but is a very bad idea at night!) In a mono the imager shoots through an R then a G then a B in turn and combines them later - but the idea is the same. The same kind of software calculates how to weight the three colours of light. My main point here is to stress that there is no such thing as an electronic colour detector, as yet. They are all mono and they all use filters to work out the real colour. Olly * That is, in natural colour imaging, which is what I do in deep sky photography. I have invented colour from purely mono images in solar imaging. This is always declared. The colour in this image is pure invention:
  22. That's the planetary, Paddy. I don't know if the bright star visually centred on it is the progenitor. I'd be surprized. It seems too bright. Probably line of sight. Olly
  23. I only noticed it in SkyMap when planning the framing. It isn't a popular target, it seems. Here it is with 1.5 Hrs of OIII from guest Ton's own TEC140/GM1000/QSI683 Astrodon. 3x30 minutes, guided. (And with its poor neck wrung in Ps! It shows OIII is the way to go, though.) Olly
  24. Yes, that's the one. In fact our present guest shot 1.5 hours of OIII in his own TEC last night and we've just blended it. It's nicer. I'll update the pic when I get a chance. The SCT project went on 'hold' because the idea was to mount it on one of our robotic guest's mounts, a GM1000, but he had so much trouble with it that he took a refund and is now using an Avalon which is too small for the SCT. However, I have a second Mesu coming next month so I'm aiming to give it a run on that. Actually the ODK data was very soft. I guess it was down to poor seeing but I can't remember. The resolution was much the same as in the TEC data. The problem was poor S/N in the TEC colour because the camera isn't happy for some reason. I like to have equal amounts per channel of L,R,G and B becaue it makes processing easier. However, with the usual Photoshop thuggery you can work with two or three times as much L. I perfer not to when possible, though. There are no ODK stars in this. They would have added spikes. There was no star reduction here other than on the handful of bg ones, which I pulled down in Curves near the end. Olly
  25. LukeBL posted a nice NGC4725 recently. Here it is again in a wide field which includes PNG339.9+88.4, the tidally distorted galaxy NGC4747 and the Sbc galaxy NGC4712. Plenty of faint fuzzies, too. NGC4725 is a barred spiral with prominent ring structure. One of my favourites. I've a suspicion that this camera isn't cooling properly so the colour was a real fight and the Ha I shot last night is scrap. The PN shows well enough in LRGB like this and I've emailed a query to Atik to ask if the FITS header temperature is a record of what temp I set or whether it is a measurement of the real temp. (It was showing -25 but I'm not convinced.) The day was saved by using old ODK14 data for colour in the three galaxies. Once we have the technology sorted the addition of Ha and OIII for the PN would be nice. TEC140 and ODK14. WIdefield L 4Hrs, RGB 1.5 hrs per colour. Similar exposures from the ODK14. Enough excuses, here's the pic! Best seen in the larger size. Click on the image and full size button is lower left. Olly
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