Jump to content

NLCbanner2024.jpg.2478be509670e60c2d6efd04834b8b47.jpg

Pixinsight WBPP advice


Recommended Posts

Am I right in thinking there's a way to make WBPP assign different flats to different nights lights via the grouping? If so can anyone point me to a tutorial. To be clear, the flats aren't necessarily taken on the same night as the lights as I tend to only take sporadic flats due to permeant setup and zero shifting of image train. 

Link to comment
Share on other sites

Obviously any flats you add will most likely be assigned by WBPP based on any rules/config you have in place. Choosing them manually is a way to override that if you want or need something different including incorrect FITS headers causing incorrect automation for example.

  • Like 1
Link to comment
Share on other sites

ok, so i had a play this morning and using the drop down works. Any idea where WPBB stores the master flats it creates fo I can rename them for easy selection? Also, after that in post calibration it still seems to insist on stacking the lights in separate bundles. Now of course I need then separate for calibration but after that I want them processed into a single stack. 

Any ideas? 

Guessing it's something simple but I'm missing it. 

Link to comment
Share on other sites

  • 2 weeks later...
On 27/02/2023 at 09:37, Anthonyexmouth said:

ok, so i had a play this morning and using the drop down works. Any idea where WPBB stores the master flats it creates fo I can rename them for easy selection? Also, after that in post calibration it still seems to insist on stacking the lights in separate bundles. Now of course I need then separate for calibration but after that I want them processed into a single stack. 

Any ideas? 

Guessing it's something simple but I'm missing it. 

Only just saw this but the master flats created, in fact any masters, will be in a directory called "Masters" underneath the location you set in WBPP. Just bear in mind that if you used masters in the first place they won't be saved again in the Masters directory. You can choose post processing options for how a OSC file is saved, you can choose Combined, R,G and B and Combined + R, G and B. I did think Combined was the default so you should get one master RGB file unless you changed it.

Link to comment
Share on other sites

11 minutes ago, scotty38 said:

Only just saw this but the master flats created, in fact any masters, will be in a directory called "Masters" underneath the location you set in WBPP. Just bear in mind that if you used masters in the first place they won't be saved again in the Masters directory. You can choose post processing options for how a OSC file is saved, you can choose Combined, R,G and B and Combined + R, G and B. I did think Combined was the default so you should get one master RGB file unless you changed it.

WBPP just lists it as masterflat. was hoping there was some way of changing the name to reflect the date. planning on taking flats at the beginning of every month so I could just manually select the right masterflat in WBPP but doesn't seem thats possible. 

Link to comment
Share on other sites

Surely Just rename it manually once you've created it or just put them in dated directories. That's what I do, I have a "Calibration" directory and then just dated areas underneath for things like flats that might change a bit more regularly.

Link to comment
Share on other sites

1 hour ago, scotty38 said:

Surely Just rename it manually once you've created it or just put them in dated directories. That's what I do, I have a "Calibration" directory and then just dated areas underneath for things like flats that might change a bit more regularly.

Yeah. I was just hoping I could rename them so when wbpp starts up the master flats world load like the matter darks do but have names that are usual. Just bring lazy I guess but would have been nice. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By using this site, you agree to our Terms of Use.