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Jocular: a preview


Martin Meredith

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I've been mainly working on the stack inspector this week. The idea is to be able to quickly inspect the entire stack, rejecting bad subs (this also applies to calibration frames, though fuller support for calibration is the main task for next week). The stack inspector also allows animation of the subs and/or stack, making it easy to diagnose tracking issues etc. There's the option to restack based on an arbitrary sub in case the keyframe chosen isn't too good. One thing I'm finding a great surprise when going back through some of my old captures is the proportion of 'bad' subs that nevertheless get stacked into something reasonable.

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Messing around with different stretch functions I came across one that gives a very direct visual meaning to stacking subs. This is exactly like the pile of acetates I used to prepare my classes on...

5a82010cad44f_ScreenShot2018-02-12at21_58_04.thumb.png.5dd582b1d212450dfaab80b4f83602ff.png

 

Interesting to see that a median stack destroys the effect completely:

5a8201cc65f17_ScreenShot2018-02-12at21_58_24.thumb.png.153e9e74e7d976e7495fe278ad855bc7.png

It makes sense when you think about it, but all the same I was quite surprised at the difference in information content between these two ways of combined subs (at least at the edges where it is most noticeable since the number of subs contributing varies).

 

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