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Cygnus Wall HOO tweaks?


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hi all :)

so below is a HOO non drizzled of Cygnus Wall. I've smoothed/cleaned/denoised via the free tools i have and i think this is the best i can produce.

There is 'stippling' and i think this must be in my initial small stretches of the Ha and Oiii. I have not linear matched either Ha or Oiii to the other, as i think that's only needed for mono cameras? There is borderline posterising, also not certain where this appears :(

The RGB channels were created in siril via pixel math by my WonderStuff HOO expressions, as the result was GoldenGreen in colour. Its a little more blue now :) This might also introduce stipling/posterising if i've pushed them too much maybe?

also this is not drizzled - i can't seem to drizzle Ha/Oiii extraction in siril, with my slightly manual stacking process. 

any tips/insights how i get get rid or reduce the stipling/posterising would be great. Anything else too :)

 

image.thumb.jpeg.cdfeb3b969742c491f6eabe7a27f3681.jpeg

 

 

 

 

Edited by TiffsAndAstro
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