Jump to content

Banner.jpg.b89429c566825f6ab32bcafbada449c9.jpg

Two version of M81


old_eyes

Recommended Posts

These were captured on Pier 1 @Roboscopes (ADM 250 F6.8 Dall-Kirkham 1678mm FL with ASI1600MM Pro Camera)

Same data 2 processed versions

RGB only

RGB1.thumb.jpg.b973ddc2bec2ad6214201fe17e3dd89a.jpg

 

LRGB

RGB2.thumb.jpg.395eaaec3f1761f2112c0ffb09db3783.jpg

 

In many ways I prefer the RGB. I seem to struggle getting much benefit from adding the Luminance. Could be crap processing of course!

What do you think?

  • Like 3
Link to comment
Share on other sites

What is the total integration for each channel and luminance? IMO the benefit of adding luminance is that in one hour, you are capturing the equivalent of THREE hours of RGB in terms of signal to noise. This means getting clean brightness data is way faster and you can pick out faint things easier and darker structure will look cleaner.

However there is a limit to this. And in my so far limited experience with a mono cam, I think adding luminance is not worth it until R G and B have at least 2 hours each (if you're going for galaxies). And at that point, luminance must have a MINIMUM of 2 hours to not *add* noise to that image.

IMO you should go for luminance only if you're prepared to double your imaging time to add it and bring out clean faint objects and structure. Maybe the more experienced here would disagree.

 

Both of these images look great however, and I'd agree with you that LRGB and RGB seem very similar indeed.

Link to comment
Share on other sites

Unfortunately, this is a syndicated pier in a remote observatory. Once you have decided on the data collection plan, you have to wait until the data is availabel, and then reject the poor quality subs. This set of runs was affected by high haze and soke cloud so a lot of subs had to be rejected. I ended up with 3.25 hrs blue, 2.5 hrs green, 4.75 hrs red and 1,75 lum. So weak on the lum compared to the rest. I will resubmit for further lum subs to try and get a better result.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By using this site, you agree to our Terms of Use.