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  1. Yesterday we published first release candidate to version 0.19.0. Please help us test it and report us about finded problems (in this topic or in our bug tracker). Full list of changes between version 0.18.3 and version 0.19.0RC1 (v0.18.3.16781): - Added new type of computation for AstroCalc/Phenomena tool - Added GUI options to change constellations and asterisms font size (GH: #576) - Added new source to star names and added new additional name to kappa Scorpii - Added tool to detect Intel C/C++ compiler in our Logger - Added new method into ConstellationMgr class - getConstellationsEnglishNames() to get English names of all constellations in the selected sky culture [Scripting Engine] - Added new one script 'Constellations Tour' to organize the tour around constellations of the loaded sky culture [Scripting Engine] - Added constellation boundaries for Chinese Skyculture (GH: #584) - Added more values to correctly detect MSVC version - Added few scriptable methods into HighlightMgr class to manage highlight points - Added translation support for strings within scripts - Added Chinese medieval sky culture (GH: #604) - Added Alipurduar town (West Bengal; India) to the default locations list (GH: #606) - Added extra check-point for data directory in the StelFileMgr class - Added DSO textures - Added sensor crop overlay to Ocular plugin (GH: #612) - Added tool for allow filetype selection for Screenshots (GH: #623) - Added core.getPlatformName() and core.isMediaPlaybackSupported() methods into scripting engine - Added scripting function isModuleLoaded() - Added graph "Transit altitude vs Time" into AstroCalc/Graphs tool - Added small simplification to scripting through adding master switch by types for grids, lines and points on the sky [Scripting Engine] - Added showing labels for named highlights (GH: #638) - Added allow setting location of User Data Dir via environment variable. - Added scripting graphics tool [Scripting Engine] (GH: #640) - Added LMC and SMC as addition names for Magellanic Clouds - Added classifications support for sky cultures - Added support 2 southern deep sky catalogues (NGC subset; esp. for southern observers) - Added armintxe, paleolithic sky culture and landscape (GH: #628) - Added demo script for martian analemma [Scripting Engine] - Added support sols for setDate() method [Scripting Engine] - Added code, who indicate to hybrid graphics systems to prefer the discrete part by default (GH: #649) - Added support for constellation boundaries thickness (GH: #653) - Added Maya constellations (GH: #635) - Added normal maps for planets, moons and minor planets - Fixed Ependes Observatory location (GH: #581) - Fixed scaling the distance in AstroCalc - Fixed naming the stars in AstroCalc tool when non-western skyculture is enabled (GH: #577) - Fixed sorting of column Distance in Astronomical Calculations' Ephemeris tab (GH: #579) - Fixed wrong calculation the FOV of CCD in Oculars plugin - Fixed compile Stellarium without media features - Fixed behaviour of script (The old script 'Constellations Tour' was renamed to the 'Western Constellations Tour' and updated) [Scripting Engine] - Fixed documents for core.clear() method [Scripting Engine] - Fixed unit tests failure on Windows and some linuxes (GH: #586, #587, #588) - Fixed the user interface problems for lenses in Oculars plug-in (GH: #580) - Fixed copyright years in CREDITS.md file - Fixed checker in the StelFileMgr class (GH: #589) - Fixed macOS User Data Directory in documentation (GH: #593) - Fixed bug report address for .desktop translations - Fixed a typo in Scenery3D plugin (GH: #600) - Fixed selecting LMST, LTST and system_default timezone names - Fixed math error in StelHips (GH: #599) - Fixed a potential memory leak in libtess (GH: #598) - Fixed error for ephemeris calculations time window (GH: #605) - Fixed description data for textures.json - Fixed missed translatable strings in StelSkyCultureMgr class - Fixed CWE-404 issues - Fixed crash when script tried delete already deleted labels (GH: #625) - Fixed zooming behaviour - Fixed time zone issue in AstroCalc/WUT tool - Changed default constellations font size - Changed HiPS behaviour: don't show tile if it is hidden by children - Changed behaviour of version checker: introduced the additional check for latest version - Changed behaviour of the BottomStelBar::updateText() method (GH: #596) - Updated Reingold and Dershowitz algorithm of DeltaT (New algorithm was taken from the Calendrical Calculations: The Ultimate Edition book) - Updated cmake rules for ICC/ICPC support (Intel C/C++ compilers) - Updated GUI in Oculars plugin - Updated Stellarium User Guide - Updated technical documentation - Updated Amalthea texture - Updated scripts (added i18n support) - Updated scripting API: added format specification for screenshots. (GH: #623) - Updated the code (thanks for PVS-Studio to the finding an issues) - Updated DSO textures - Updated textures of LMC (GH: #632) - Updated nomenclature - Updated jquery and jquery-ui in Remote Control plugin (GH: #620, #621) - Updated scripting engine: MilkyWay saturation scriptable now - Updated scripting engine: expanding the core.clear() method - Updated Satellites plugin: harmonized function name, added a property [Scripting Engine]. - Updated KoreanCM.isl file - typofixes (GH: #639) - Updated RemoteSync plugin: suppress unsuitable properties (GH: #642) - Updated AstroCalc/WUT tool: optimizations - Updated AstroCalc/Positions tool: optimizations - Updated AstroCalc/Phenomena tool: optimizations - Updated contact info for plugins - Removed a long time abandoned incomplete LogBook plugin - Remove old deprecated methods in scripting engine - Remove languages without translators and with translations lesser than 1% Binary packages: https://github.com/Stellarium/stellarium-data/releases/tag/beta Let's try make Stellarium better by together.
  2. OK, my second guide, this took a bit more thinking about cos I haven’t used Stellarium before but I wanted a ‘single device’ option as my other stuff is IOS. I will be using this with my Canon tethered to the PC by an active usb cable so I can do pretty much everything (bar focussing) indoors when it’s too cold outside! Anyway, this how I did it. If there is a better way I am happy to update this guide. Let me know. Hopefully this is straight forward cos there isn’t a lot of info on how to do this all in one place! I’ve had this working indoors this PM so I’m really excited to try it at night now. Note that you need to be connected to the SynScan WiFi network to control your scope. 1. Download & install Stellarium (I’m using v18) – do not run at this point 2. Download & install Stellarium Scope (I’m using v2016.12.26.330) – do not run at this point 3. Download ASCOM software & install (I used ASCOM Platform63) – do not run at this point 4. Download ASCOM driver from Skywatcher & install 5. Download and install SynScan App (it will run either Alt Az or Eq mounts as needed) 6. Connect to SynScan WiFi & open SynScan app, settings, WiFi and select Access Point mode (which is what I used as it seemed most straight forward). Add naming and security as needed. Note that the unit ‘resets’ to factory settings if powered up and unaccessed for 24 hrs (I have also seen this as 1 hr but haven’t tried it). 7. OPTIONAL TEST STEP OTHERWISE GO TO STEP 8. In settings set to ‘emulator’ if you want to test first. Go back to main screen and ‘connect’ – you will need to select eq or alt az. Note: you can do this part without the WiFi adaptor as it is only testing the software. Go to step 9. 8. In settings, select UDP, go back to main screen and connect (select eq or alt az). Do a star align if you are ready and leave running. 9. Run ASCOM diagnostics, tools, telescope chooser .net – select SynScanMobile Telescope in dropdown box. You may have to select and exit properties before ‘OK’ is enabled. 10. Open Stellarium Scope. Accept the disclaimer, select mount as ASCOM.Synscanmobile.Telescope and connect. 11. Label your Telescope on this screen if you want and then select update Stellarium. Accept all the warnings. If you want to customise further look in ‘options’ for auto start of Stellarium etc. You may need to update Stellarium again via this screen if you change anything. 12. Open Stellarium. It should now be ready with your scope. If you scroll around the reticle should be on the star you last aligned. You are now good to go! Select something in Stellarium and press CNTL and 1 together. Your scope should slew to the new target. Conversely, if you select something on the SynScan App it will show in Stellarium. 13. If you did this all in test mode and have a SynScan WiFi connected you should now be able to go to step 8. You do not need to do the other steps again apart from restarting Stellarium Scope and Stellarium. I have Stellarium auto open in options so I just click on StellariumScope. Hope that helps anyone interested. I’m happy to update this as needed, or do pics if required. PS I’m running this on a Win10 Dell Laptop - I have experienced a ‘form error’ bug when looking up stars in the SynScan App but that maybe because I moved the folder to a new location so it can’t find a library or something. It’ll be interesting if anyone else gets this. This does not affect the running in Stellarium so I’ve ignored it for now and will recheck later. UPDATE: 19/04 - I raised this with SW app team. It appears there is a DB missing from the v1.9 zip (previous versions are fine), they are rectifying asap - so it wasn’t me!!
  3. Stellarium 0.18.3 has been released today! Full list of changes: - Added names of potential interesting asteroids according to Wikipedia - Added change saturation of Milky Way when eyepiece simulation is enabled - Added precisions to saturation shader (GH: #261) - Added Northern Andes skyculture (GH: #267) - Added Western (Sky & Telescope) skyculture (GH: #562) - Added tool for checking updates of planetarium - Added the support of kinetic scrolling for lists and long texts for all operating systems (disabled by default) - Added support angular size filter for AstroCalc/WUT tool (if applicable) - Added satellite color & description handling (GH: #350, #380) - Added new graph into AstroCalc/Graphs tool - Added airmass info to infostring and infomap (GH: #157) - Added workaround for a spherical mirror mode bug (GH: #252) - Added angular separation filter for double stars in AstroCalc/WUT tool - Added highlights support (see Bookmarks tool; GH: #272) - Added Chinese translation for landscape description (GH: #493) - Added tooltip for 'Prism/CCD distance (mm)' option - Added a SphericalCap to close off Spherical Landscapes - Added Chinese translation for skycultures (GH: #503) - Added tool for reaload the DSO background images (shortcut: Ctrl+I) - Added tool for reloading the current sky culture (shortcut: Ctrl+Alt+I) - Added pack of DSO textures - Added timezone loading for landscapes - Added Nereid texture - Added new method core.selectConstellationByName() to avoid possible wrong selection when few objects has same name (enforcement selection of constellation; GH: #490) - Added alphabetical sorting the list of surveys (GH: #506) - Added Chinese Contemporary Skyculture (GH: #508) - Added 2 new tweakable buttons for asterisms - Added 4 new tweakable buttons for GUI - Added Interstellar Object type and elements of 1I/Oumuamua - Added new nomenclature for Mercury - Added Chinese translation for skycultures (GH: #540) - Added display of the antisolar point (GH: #536) - Added a good default list of instruments into Oculars plugin (GH: #409) - Added kinetic scrolling to switch on the fly (GH: #519) - Added option to select font and size (GH: #424) - Added workaround for grouped onscreen Information of selected object issue (GH: #523) - Added a tour of the Solar System planets - Added phase angle info for the artificial satellites - Added new MIME type for Stellarium scripts (for UNIX/Linux systems) - Added wrapper for Stellarium's website - Added support XLSX files (GH: #555) - Added visual style for headers of columns in XLSX files - Added option to sort results in AstroCalc/WUT tool (GH: #521, #560) - Added visual style for headers of columns in XLSX files - Added support double clicks on the sky (selecting + centering objects) - Added scripting function to allow targetting Galactic coordinates - Fixed small issue with untranslatable items of drop-down list of HiPS surveys - Fixed saving telescope settings on Mac OS X (GH: #254) - Fixed the terms in columns in AstroCalc/Phenomena tool - Fixed switching of locale for dates on graphs in AstroCalc tool when language is changed - Fixed bug when downloading extra stars catalogues (GH: #260) - Fixed saving value of option "Scale image circle" in Oculars plugin (GH: #264) - Fixed resetting results when clear button is pressed in Satellites plugin (GH: #265) - Fixed annoying warning in Search Tool - Fixed missing config option for rise, set and transit times in GUI - Fixed possible crash in AstroCalc/PC tool - Fixed adding unnamed stars into bookmarks - Fixed fragment shader for planets - Fixed uninitialized vars in HelpDialog (Coverity issue) - Fixed documentation for for StelObject::getInfoMap() - Fixed spheric mirror support on retina displays (GH: #390) - Fixed link to the Stellarium User Guide - Fixed link to Hawaiian Star Compass Landscape in Hawaiian Starlines (GH: #384) - Fixed the performance for AstroCalc tool (GH: #379) - Fixed lunar eclipse visualization (GH: #274) - Fixed bookmarking for the unnamed stars - Fixed Chinese sky culture (GH: #489) - Fixed a bug for Chinese skyulture. (GH: #504) - Fixed storing the view direction/FoV separately from other settings (GH: #309) - Fixed typo in stellarium.desktop (GH: #507) - Fixed typo in property setting (Cardinal direction color) - Fixed storing of mount mode (conflict in Oculars plugin; GH: #505) - Fixed the orientation of M58 texture (GH: #514) - Fixed PNG warnings - Fixed bad airmass infostring (GH: #525). - Fixed button state - Fixed the text overlap issue in Observability plugin (GH: #517) - Fixed the placement issue of the cross in Pointer Coordinates (GH: #516) - Fixed border handling for a DeltaT formula - Fixed build with --as-needed (GH: #545) - Fixed updating Satellites at startup (GH: #542) - Fixed separation value for AstroCalc/Phenomena tool for oppositions - Fixed opening XLSX files in the modern Microsoft Office - Fixed black screen shot in night mode (GH: #534) - Fixed TeX style for scripts (GH: #570) - Updated GUI of AstroCalc tool (AstroCalc/AltVsTime, AstroCalc/ME and AstroCalc/Graphs tools has been merged into AstroCalc/Graphs) - Updated GUI of AstroCalc tool (visual style has been updated) - Updated GUI behaviour: let's hide angular limits for AstroCalc/WUT when the limits are not applicable - Updated GUI behaviour: split GUI font size from screen font size - Updated GUI behaviour: move color buttons to the left of labels - Updated visual style of diagram in Exoplanets plugin - Updated code of Satellites plugin - Updated names of DSO - Updated textures of DSO - Updated textures of moons - Updated nomenclature - Updated documents - Updated Oculars plugin: immediate update of display when changing instrument details in GUI. - Updated Oculars plugin: separate font scaling for the Oculars GUI panel. - Updated Oculars plugin: storing of current instrument (telescope/ocular/CCD/lens) indices - Updated RemoteControl plugin: change return types in JSON object info from string-only to native. - Updated getInfoString code: separate getMagnitudeInfoString to avoid code repetition. - Updated tooltips and labels for AstroCalc/WUT tool - Updated default select priority for custom objects and markers (GH: #501) - Updated behaviour: the select priority of custom objects and markers now configurable and scriptable - Updated behaviour: improved timezone handling, allows scriptable setting (GH: #497) - Updated default catalog of exoplanets - Updated default catalog of pulsars - Updated ArchaeoLines plugin (code refactoring) - Updated color setting (code refactoring) - Updated behaviour of lists in the AstroCalc/Graphs/Graphs tool (GH: #520) - Updated tool for create the exoplanets catalog - Updated script 'Constellations tour' and added small patch to avoid possible crash, when sky culture is changed (GH: #572) - Obsolete code in core has been removed - Removed outdated link (GH: #526) - Removed doubled parenting code in GUI classes Download new desktop edition you may here: https://stellarium.org
  4. Stellarium 0.18.2 has been released today! Full list of changes: - Added GUI improvements for AstroCalc tool - Added elongation support for AstroCalc/Phenomena tool - Added support decimal degrees format for AstroCalc tool - Added handle keypressing for list of matching objects in AstroCalc/WUT tool - Added filters for enlisted objects in Search Tool/Lists tool - Added filters for list of matching objects in AstroCalc/WUT tool - Added new textures for moons - Added column with angular distance from the Moon into AstroCalc/Phenomena tool - Added special case for partial solar eclipses in AstroCalc/Phenomena tool - Added centering text for headers in AstroCalc/Phenomena, AstroCalc/Ephemeris and AstroCalc/Positions tools - Added "clear" button for search of artificial satellites in the selected group (Satellites plugin) - Added additional context for term 'Transit' (GH: #215) - Added artwork for some Maori constellations - Added support Abell Catalog of Planetary Nebulae (Abell, 1966) - Added distances for some planetary nebulae (DSO) - Added possibility to select all constellations through scripts and hotkeys - Added new language (Urdu) - Added additional level of checks for JSON documents - Added Lokono sky culture - Added support to add/subtract calendric month through hotkeys (GH: #232) - Added support 'ESO/Uppsala Survey of the ESO(B) Atlas' - Added processing the 30x HTTP codes for Quasars, Pulsars, Historical Supernovae, Bright Novae, Meteor Showers and Exoplanets plugins (GH: #236, #231, #229, #227, #226, #225, #224, #223) - Added visual magnitudes and sizes for Abell planetary nebulae - Added support Milkyway saturation effect (GH: #175, #242) - Added Henriksson solution (2017) for Schoch formula for DeltaT (1931) - Added actions (without default hotkeys) to toggle Moon and Minor body scaling - Added script "Jupiter and triple shadow phenomena" - Added script "Jupiter without Galilean satellites" - Added script "Occultations of bright stars by planets" - Added script "Mutual occultations of planets" - Fixed sorting rules for AstroCalc/Phenomena tool - Fixed Moon HiPS rendering during eclipse - Fixed URL of API for "Location from network" feature (GH: #218) - Fixed some errors in DSO catalog - Fixed crash in the combination: constellation is selected and sky culture has been changed - Fixed Earth shadow on scaled Moon during eclipse - Fixed auto-enabling landscapes when setObserverLocation is call (LP: #1783752) - Fixed position of Jupiter moons: updated theory to L1.2 (GH: #222) - Fixed cross-index data issue (DSO) - Fixed the term for altitude above sea level (GH: #247) - Fixed desync bug with IAU Constellation and constellation borders (GH: #246) - Fixed reserved identifier violation issue (GH: #243) - Fixed trouble with selection priority of nomenclature items for celestial bodies in deep shadow (GH: #239) - Fixed parsing error in constellation IAU borders lookup (GH: #241) - Fixed compiler warnings when GPS support is disabled (GH: #240) - Fixed potential crash for Meteor showers plugin - Fixed crash (segmentation fault) for sporadic meteors with max ZHR - [SUG] Fixed bibtex link - [SUG] Fixed links for HCG data (GH: #212) - Updated scripts - Updated behaviour of deselectConstellations() method (LP: #1780951) - Updated Epimetheus texture - Updated behaviour of "clear" button for Search and AstroCalc/WUT tools - Updated list of locations - Updated list of DSO names - Updated behaviour of Oculars button on bottom toolbar: hidden by default - Updated default bookmarks of Solar System Editor plugin (GH: #180) - Updated script 'Partial Lunar Eclipse' - Updated default host for GeoIP service - Updated the appdata file (GH: #234) - Updated behaviour of Location dialog: allowed to use resort GPS location at next startup and disable IP query when GPS is used - Removed support of terrible Qt plural forms Download new desktop edition you may here: https://stellarium.org
  5. Hi, I'm deperately looking for a telescopes.json file created by the Stellarium TelescopeControl plugin (and maybe a points.json as well ... don't know what that is for, though). The file(s) is/are normally located in $HOME/.stellarium/modules/TelescopeControl/ (Linux, I think it's a similar directory in Windows or MacOS). The files could be created in Windows and then copied to my Linux folder, but I don't have a native Windows machine and issues with the emulated one as well. Background: Stellarium won't let me add my telescope, as the configuration dialog won't disappear when pressing the OK button (see here for details: https://sourceforge.net/p/stellarium/discussion/278769/thread/fae0bc91/). According to the mentioned forum post this situation can be resolved by copying the telescopes.json (and maybe points.json) into the telescope plugin folder. I've searched the internet over and over, but cannot find copies of that files. Would be great if someone could share them with me. I'm aware that I will have to edit the files to fit my setup, but without knowing what the fies look like, I don't know where to start. Also, if anyone has had the same issue with the "Add telescope" dialog not closing in Stellarium, please share your solution, if different from what I'm aiming for. Thanks in advance, Peter
  6. Dear Stellarium users, in last binary snapshot (v0.90.0.8774 - https://launchpad.net/stellarium/trunk/0.90.0) we introduced finally support of time zones dependent by locations. We really want test this feature - please help us. Thank you!
  7. Stellarium 0.13.3 is a stable version that introduces some new features and closes 33 bug and wishlist reports. A lot of work has been done on adding few new DSO catalogs: Barnard ( , Van den Bergh (VdB), Sharpless (Sh 2), H-α emission regions in the Southern Milky Way (RCW), Lynds' Catalogue of Bright Nebulae (LBN), Lynds' Catalogue of Dark Nebulae (LDN), Collinder (Cr) and Melotte (Mel). In addition, two new plugins are available. One of them introduces an exclusive and very nice feature - 3D landscapes. A huge thanks to the people who helped us a lot by reporting bugs! We updated the configuration file and the Solar System file, so if you have an existing Stellarium installation, we strongly recommend to reset the settings after you install the new version (in the Installer). Full list of changes: - Added Scenery3D plugin: enable support 3D landscapes - Added ArchaeoLines plugin: a tool for archaeo-/ethnoastronomical alignment studies - Added new DSO catalogs: Barnard ( , Van den Bergh (VdB), Sharpless (Sh 2), H-α emission regions in the Southern Milky Way (RCW), Lynds' Catalogue of Bright Nebulae (LBN), Lynds' Catalogue of Dark Nebulae (LDN), Collinder (Cr) and Melotte (Mel) - Added tiny visual improvements for info about comets and minor planets - Added Hungarian translation for Aztec skyculture - Added Russian translation for Western: H.A. Rey skyculture - Added support of meteors for Windows/MSVC packages - Added patch for multiscreen setups - Added tui/tui_font_color option for change color of text user interface (LP: #1421998) - Added new version of GCVS - Added implementation of polinomial approximation of time period 1620-2013 for DeltaT by M. Khalid, Mariam Sultana and Faheem Zaidi (2014); http://dx.doi.org/10.1155/2014/480964 - Added new line on the celestial sphere - opposition/conjunction longitude (LP: #1377606) - Added texture for Ceres (LP: #1271380) - Extended list of proper names for deep-sky objects - Fixed position of Great Red Spot (LP: #490019) - Fixed bug in planet shadow shasder (LP: #1405353) - Fixed flickering Moon problem (LP: #1411958) - Fixed jittering moons (LP: #1416824) - Fixed visibility objects on distance over 50 AU. (LP: #1413381) - Updated the Spherical projection to be HiDPI aware. (LP: #1385367) - Restore unit testing for refraction and extinction. Fixed issue in unit test for DeltaT and fixed small issue for DeltaT. - Fixed issue in core.setObserverLocation (to a new Planet travels always 1 second) (LP: #1414463) - Fixed issue for cursor, who points to a wrong position after orbit update (LP: #1414824) - Fixed ignore the Enter key for online search dialog within Solar System Editor plugin (LP: #1414814) - Fixed package issue for Windows XP (LP: #1414233) - Fixed crash when trying to select a satellite with invalid orbit (LP: #1307357) - Check of updates has been removed (LP: #1414451) - Fixed issues in Search Tool (LP: #1416830) - Fixed code to update ConfigurationDialog size (LP: #995107) - Behavior of JD/MJD has been refactored for Date and Time Dialog (LP: #1417619) - Avoid delaying for the telescope control slew commands over TCP (LP: #1418375) - Avoid crash when clicking 'Lookup locations on network' checkbox in Locations window (Debian: #779046) - Updated bookmarks for Solar System editor plug-in (LP: #1425626) - Allowing display the scope marker below the landscape (LP: #1426441) - Allow fading of the landscapes without atmosphere (LP: #1420741) - Allow change thickness of lines of the constellations (LP: #1028432)
  8. Hi All, Recently in my effort to image Pluto, I used Stellarium to locate its position and compare the star fields with my image. I finally succeeded but my effort was made more difficult by a star that was visible in Stellarium near HIP 94372, but absent in my image Pluto Image post. On checking further I concluded that the error was in the NOMAD catalog used by Stellarium. If this is indeed the case does anyone know how this error can be reported and corrected? Best
  9. beka


    Hi All, With some difficulty using Stellarium to compare star fields, I believe that Pluto is the spot marked in my image below. It is a single 20'' exposure taken using a Canon 700D DSLR at ISO 800 and my CPC 1100. I stretched, tweaked the curve and used the noise reduction feature in GIMP. I am hoping to take another image today to see if that spot has moved in relation to the other stars. My problem was that I had difficulty comparing the star fields in my image and that from Stellarium (screen shot below). The ocular view and the sensor frame view of Stellarium were useful but I discovered that my difficulty in matching the stars arose because the bright star next to HIP 94372 does not exist in my image. I thought of digging into star catalogues before posting but thought I may get an answer from the forum more quickly. My bet is that it may be an error in the catalogue Stellarium uses. Look forward to hearing all your thoughts.
  10. This is an open project "Ubuntu Astronomy" for amateurs. Free Live DVD distributive designed for astronomy amateurs. This DVD contains different astronomical programs, for example: planetariums, image processing, astro-hardware control, INDI drivers, etc. Based on Ubuntu 16.04. You can download *.iso from its page https://sourceforge.net/projects/ubuntu-astronomy-16-04/
  11. Hi, After using Stellarium on my tablet for helping me find stuff with binoculars. I was wondering on the PC version is it possible to see the FOV through a certain telescope? Have been using something similar https://astronomy.tools/ but was wondering if it’s possible in stellarium . I know there is a telescope tab but not sure how it works, I was wondering if there are any other programs like this that you recommend . Any help will be appreciated PS Sorry if I e posted this in the wrong section.
  12. Stellarium 0.18.1 has been released today! Full list of changes: - Added dithering support - Added filtering for pulsars - Added option for Telrad - Added nomenclature for Charon - Added new time steps for AstroCalc/Ephemeris tool - Added support Mandarin Chinese language - Added support of hi-res screenshots (GH: #141) - Added few small improvements for Quasars plugin - Added tooltips for color buttons in Pulsars plugin - Added option to hiding invisible satellites in markers mode (GH: #145) - Added angular size for the estimated values of coma and gas tail for comet - Added support decimal degrees for size of DSO - Added improvements for proportional size textures for large DSO (GH: #159) - Added atmospheric mixing and extinction handling to Toast Survey (GH: #158) - Added Korean translation for landscape description (GH: #170) - Added shortkeys for change light pollution (GH: #171) - Added rise, transit and set times for celestial objects (GH: #169) - Added info about duration of the solar day - Added scripting function to retrieve environment variables. - Added changeability of magnitude limit for stars through keyboard shortcuts (GH: #174) - Added Korean ISL File and Update iss.cmake (GH: #185) - Added allowing storing script output to absolute path - Added equatorial radius / diameter info for Solar system bodies - Added calculation of equatorial rotation velocity for Solar system bodies (except comets) - Added 2 more lines to ArchaeoLines plugin - Fixed load the HiPS sources through proxy - Fixed creating screenshots on retina displays - Fixed behaviour Macbook's touchpad - Fixed result of dithering color components with exactly zero tail - Fixed dithering for OpenGL ES2 - Fixed enabling various lines when Telrad is enabled (GH: #109) - Fixed error in DSO catalogs filter - Fixed bug when screenshots folder can't be changed via GUI (LP: #1764084, GH: #144) - Fixed compile with Qt5.10 (Windows/Visual Studio 2015) (GH: #139) - Fixed visibility of splash screen (GH: #142) - Fixed rendering asterisms names - Fixed editing telescope properties for Telescope Control plugin - Fixed memory leak of Bayer pattern texture in StelPainter (GH: #154) - Fixed HiPS server requests (GH: #156) - Fixed infotext brightness when planets are switched off - Fixed crash after customization of absolute/relative scales - Fixed operational status string for satellites - Fixed incorrect pair counts in constellationship.fab files (GH: #167) - Fixed color issue for formatting infostring - Fixed selection in AstroCalc/Positions tool - Fixed fullscreen toggle on Mac OS X (GH: #193) - Fixed User Agent string for HiPS - Fixed the SSO isolated trails checkbox. (GH: #199) - Fixed a rendering bug with spheric mirror distortion (LP: #1777320) - Updated behaviour of Toast: lazily creation of the grid - Updated help of Telescope Control plugin - Updated HiPS behaviour: try to use caching as much as possible - Updated user agent string for HiPS browser - Updated nomenclature list - Updated main GUI - Updated GUI of plugins - Updated Satellites plugin - Updated GPS handling - Updated list of contributors - Updated catalog of pulsars - Updated behaviour of Search Tool for craters - Updated Quasars plugin - Updated format for DSO's size - [SUG] Updated year for copyright notices - Updated Korean Star Names (GH: #173) - Updated hyperlinks for DOIs resolver (GH: #187) - Updated CMake rules for Windows/MSVC (GH: #183, #188) - Updated textures - Updated Scripting Engine: extended behaviour for includes files in scripts - Updated the code: remove some redundant calls to increase code readability. (GH: #184) - Updated the code: replaces foreach macro by C++11 range-based for. (GH: #195) - Updated the code: remove gVector, use Vec3d instead. (GH: #197) - Updated the code: C++11 auto to replace complicated hand written types. (GH: #196) - Updated the code: disable debug logging on OpenGLES mode. (GH: #201) - Updated the code: remove the null pointer check after new. (GH: #202) - Updated the code: check struct size by using static_assert. (GH: #203) - Updated the code: put dwarf galaxies and h400 tables into static array. (GH: #204) - Updated the code: call getDecYear in getDeltaTByEspenakMeeus. (GH: #205) - Updated the code: remove some new/delete pairs, just use variables on stack. (GH: #206) - Updated CMake code: enable persistent usage of C++11 standard for compiling (GH: #192) Download new desktop edition you may here: http://stellarium.org And bonus for fans: first beta release of StellariumWeb - https://stellarium-web.org/
  13. Hello, I am trying to control my Heq5 pro via SynScan (ver 3.10) with Stellarium (on MS Win10, 64 bit). I got the proper cable and adapter to connect to the usb port (via an adaptor for the RS-232). In Stellarium I follow the instructions to add a telescope / configure / add new telescope but when I get at the level of the device settings (see image), the field to select the port is blank and cannot be edited. I know I am using port : Port_#0001.Hub_#0004 (from checking the device manager) on my laptop. I tried installing Ascom but I still can't find the port there neither. I tried using a different port #3 but same issue. Anyone knows a work around the issue? Thank you \\
  14. Hi SGL, I am wondering if there is a way to rotate the display in Stellarium by 90 degrees anti-clockwise. That way I can match my camera view with Stellarium (see attachment image). At the moment I have to take a print screen and rotate it in another program, which is a bit of a faff when trying to locate a dim fuzzy. I know about the flip horizontal/vertical buttons in Stellarium but no combination of them produces a 90 rotation. Maybe this is a silly question but if i rotate my camera 90 degrees clockwise, will I get matching views? I guess this depends on which way the camera flips the image after taking the shot. Many thanks, Dan.
  15. Good evening, it is normal that on the constellation of the scorpion there is a form of square on Antares, Oph and Jabbah? it's like there's a cut and paste, Thank you
  16. Hello all Can I ask what is the current thinking and methods on the following things. There seems to be some really old YouTube videos of how to control your mount and control your camera but I would like to hear what is the latest wisdom on the following: Eq6 Mount Control? Stellarium? Eqmod? Handset? Bluetooth? Canon camera exposure control. Aptool? Intervalometer? Laptop? iOS app??? Is that even possibile? I have a Eq6 pro but I would love to know what the most current way of doing these things are. It's mainly for imaging. Bring me me up to date please! Thanks Gerry
  17. Hello, So I thought I would share some screen shots of my XP SP3 Virtual Machine that I have setup for Astro Imaging. The nice thing about putting all the software into a Virtual Machine is that I can move it about between different laptops. VMware also allows you to remotely connect and disconnect USB sockets, which is hand when you want to restart a usb camera. Lastly I can put the VM to sleep and start it up so as to keep everything as is. Some screen shots of the different aspects of the VM with a custom red theme. EQMOD, Astro Tortilla, PHD2 EQMOD, Stellarium (Stellarium Scope to control EQMOD) EQMOD, APT (Focus aid and other tools) Hope you take some inspiration
  18. Hi all Not sure if this has been asked and answered already, but is is possible to add a user defined object into Stellarium and keep it in the database so it can be retrieved at a later date? Cheers
  19. Hi there everybody, I have been trying to find a way of extracting the auto guider corrections from my synguider so that I can look at periodic error and other random errors I might get during long exposures. One possibility I was exploring was to use Stellarium which is already connected to the mount and updates the telescope's position during autoguider corrections. What I want to do is find a way of extracting the telescope's position from Stellarium in real time so that I can analyse it later. I appreciate that the record will contain the sidereal movement of the mount (but I can subtract that out, leaving only the auto guider corrections). Has anyone tried this before or have any ideas? Thanks in advance!
  20. I have worked up a script to make it easier to use Stellarium with EQMOD. At the moment, issuing a commands to EQMOD from Stellarium requires one to press the CTRL key and a number key, specifically CTRL-1 to slew to the selected target, CTRL-3 to Sync to the current target and CTRL-5 to cancel the slew. I find this rather inconvenient when working in the dark, on a small notebook keypad and with gloves on. It is believed that in forthcoming versions of Stellarium (e.g. v0.12.x) it will be possible to re-map the telescope control keys. Even so, I'd prefer to use my wireless game pad for the job, as it has chunky buttons, is portable and already works with EQMOD to control scope pointing and other functions. About a year ago I read somewhere that a free utility called AutoHotkey can be used to assist with this, so I bookmarked the download page, but never took it any further (and can't find the original source of the info amongst my many bookmarks). Finally I got round to working on the issue, and here is my solution: You will need the following: - A working installation of EQMOD, StellariumScope and Stellarium. - A compatible gamepad, joystick or similar controller. Test this in EQMOD first under the game pad configuration screen. - Download and install a copy of AutoHotkey from http://www.autohotkey.com/ . The AutoHotkey installation is pretty simple, just follow the instructions. Now you need to create your Stellarium AutoHotkey script. To do this: 1. Open NotePad. 2. Cut and paste the script below in to NotePad. 3. Save the file somewhere convenient (e.g. the desktop). Make sure you give the file name the extension .ahk and not the default .txt that NotePad suggests. This will ensure that the script launches AutoHotkey when you double click it, and it also adds an 'edit script' option to the Windows right-click context menu which makes life a bit easier when debugging. 4. Plug in or switch on your game pad/controller. The script will auto-detect the first joystick/controller and use that one, or pop up an error and quit if it can't find a controller. (See below in configuration for help if this happens). 5. Double click the script file and AutoHotkey should launch and put a small 'H' icon in the system tray at the bottom right of the screen to show this script is running. You can right-click the system tray icon to pause or stop the script, or to re-load it from the file if you have edited it during testing. 6. If you get any errors at this point, make sure you have pasted the script exactly as shown below! All the configurable values are in the CONFIGURATION section of the script. Here are the things you may want to change: - StellariumWindow holds the window title of Stellarium. The default setting should match any version, but if the window title changes in future, just edit this value. You can either use the whole window title or just some text from the start. Make sure the text doesn't match multiple windows (e.g. StellariumScope might clash if you only used the first few letters). - JoystickNumber is set to 0 by default, which means "search all controllers and use the first one you find". If you have several controllers connected, you can set this value to the specific controller number (between 1 and 16) and the script will use that one. - SlewButton / SyncButton / CancelButton hold the button names to activate each of the three functions. These will be in the format of Joy<n> where <n> is a number between 1 and 32. To find out which button is which on your controller, download the joystick test script here (http://www.autohotke...oystickTest.htm) and run it, but make sure you exit the Stellarium script first. A tool-tip will appear and update as you press the various keys on your controller so you can see which button is which. Again make sure you quit the joystick test script when done to avoid conflicts with the Stellarium AutoHotkey script. IMPORTANT: Make sure you DO NOT use the SlewButton and SyncButton in the EQMOD game pad configuration screen. If you do, you may find EQMOD ends up doing two things at once, since (for controller keys), AutoHotkey activates its script AND passes the controller button press through to any other application that is waiting for it. Conversely, you may wish to map your chosen CancelButton to 'Emergency Stop' in EQMOD. This will ensure that the mount stops (and parks in the current position) even if your script, AutoHotkey or Stellarium/StellariumScope fails for some reason. Safety first. See below for an example of how I have configured the EQMOD game pad screen for my XBox wireless controller: I'd also recommend turning on 'Append on Sync' in EQMOD to add alignment points to the pointing model as you go. - SlewKeys / SyncKeys / CancelKeys hold the keystrokes to sent to Stellarium when you press the appropriate controller button. These are set to the current CTRL-1, CTRL-3, CTRL-5 defaults. If you change these defaults once key mapping becomes available in Stellarium, you'll need to change these values. Read the AutoHotkey documentation online for details of how to send keystrokes. The default script is set up for an XBox wireless controller, and uses the Blue ( X ) key to initiate a slew, the Yellow ( Y ) key to do a sync and the Red ( B ) key for cancel in Stellarium AND ALSO emergency stop in EQMOD. Change these to suit your own needs. ; Stellarium AutoHotkey script for Windows ; V1.0b 2012-03-09 - Ian Lauwerys. ; Joystick detection code taken from the AHK joystick test script. ; ; Go to http://www.autohotkey.com/ to download AutoHotkey. ; Create a text file containing this script (using notepad). ; Save it with the .ahk file extension (not .txt). ; Double click script to launch AutoHotkey and activate script. ; ; You will also need the following software (but I assume you knew that anyway!): ; ; EQMOD - http://eq-mod.sourceforge.net/ ; Stellariumscope - http://www.welshdragoncomputing.ca/index.php?option=com_content&view=category&layout=blog&id=31&Itemid=39 ; Stellarium - http://www.stellarium.org/ ; ; This script assumes you are using the default key mappings in Stellarium/StellariumScope. ; As of V12.0 of Stellarium ; it is possible to remap keys so if you change the Slew, ; Sync or Cancel key mappings you need to update the configuration section below. ; ------------------ CONFIGURATION SECTION ------------------- ; ** Configure the title of the Stellarium window. ** ; ** Needs the trailing space to avoid matching StellariumScope ** StellariumWindow := "Stellarium " ; ** To autodetect and use the first joystick, set to 0 . ** ; ** To use a specific joystick, set to a value between 1 - 16 . ** JoystickNumber := 0 ; ** Configure joystick buttons (Joy1 through Joy32) to perform the required actions. ** ; ** Download and run http://www.autohotkey.com/docs/scripts/JoystickTest.htm ** ; ** to identify the key numbers for your joystick or contoller. ** ; Joy3 (XBox Blue/X) for Slew. ; It is recommended that you do not map this button to anything in EQMOD. SlewButton = Joy3 ; Joy4 (XBox Yellow/Y) for Sync. ; It is recommended that you do not map this button to anything in EQMOD. SyncButton = Joy4 ; Joy 2 (XBox Red/B) for Cancel. ; It is recommeded that you map this button to 'Emergency Stop' in EQMOD for safety ; as AutoHotkey will pass controller buttons through. CancelButton = Joy2 ; ** Configure the keystrokes to send to Stellarium. ** ; ** Change these if you remap keys in Stellarium V12.0 or later. ** ; Send ctrl-1 to Stellarium (Slew). SlewKeys = ^1 ; Send ctrl-3 to Stellarium (Sync). SyncKeys = ^3 ; Send ctrl-5 to Stellarium (Cancel). CancelKeys = ^5 ; -------------- END OF CONFIGURATION SECTION ---------------- ; ------------------ INITIALISATION SECTION ------------------ ; Set hotkey variables. If JoystickNumber = 0 { JoystickNumber := DetectJoystick() } SlewHK = %JoystickNumber%%SlewButton% SyncHK = %JoystickNumber%%SyncButton% CancelHK = %JoystickNumber%%CancelButton% ; Set to match WinTitle "starting with string". SetTitleMatchMode, 1 ; Define hotkeys based on variables, will goto specified labels when pressed. Hotkey, %SlewHK%, Slew Hotkey, %SyncHK%, Sync Hotkey, %CancelHK%, Cancel return ; -------------- END OF INITIALISATION SECTION ---------------- ; ------------------------- FUNCTIONS ------------------------- ; Auto-detect the joystick number. DetectJoystick() { Loop 16 ; Query each joystick number to find out which ones exist. { GetKeyState, JoyName, %A_Index%JoyName if JoyName <> { TempJoystickNumber = %A_Index% break } } if TempJoystickNumber <= 0 { MsgBox The system does not appear to have any joysticks. ExitApp } return TempJoystickNumber } ; --------------------- END OF FUNCTIONS ---------------------- ; ---------------------- HOTKEY ACTIONS ----------------------- ; Make Stellarium issue a Slew to selected target command to EQMOD. Slew: IfWinExist, %StellariumWindow% { WinActivate SendInput %SlewKeys% } return ; Make Stellarium issue a Sync to EQMOD. Sync: IfWinExist, %StellariumWindow% { WinActivate SendInput %SyncKeys% } return ; Make Stellarium issue a Cancel to EQMOD (stop current slew). Cancel: IfWinExist, %StellariumWindow% { WinActivate SendInput %CancelKeys% } return ; ----------------- END OF HOTKEY ACTIONS ---------------------
  21. My work laptop needed to get moved from XP to Win 7 32 bit. I've tried installing Stellarium but it comes up with a driver issue "Your platform does not support minimal required OpenGL 1.2. Please upgrade drivers for graphics card". Stellarium worked on this laptop before so I know that there isn't an issue with the hardware. The IT guys also say that it has the latest graphics drivers installed. Anyway, has anyone seen this message before and where is the best hassel-free site to download this from. I triied an older version of Stellarium but I just got the same message. The laptop is a Sony Vaio, which the IT guys don't like. It has 32bit Win 7 installed. Thanks in advance Dave
  22. Hi Folks, I've just installed Stellarium on my laptop and although it runs ok the graphics quality is low because I need to get OpenGL 2.1 running on my Nvidia GEforce 9200m GS graphics card. I realise this may not be the best forum (or even the best site!) to ask this on, but can anyone tell me how I install OpenGL 2.1? If not directly, anyone know of any hardware forums I can ask on? Cheers, Neil.
  23. Hi folks, Just downloaded Stellarium ver 0.18.1 and tried the "Surveys" under "Sky and Viewing Options" : Problem is nothing happens when I tick any randomly chosen option. Can someone please advice ? Ragnar
  24. Hi all, im still relitivley knew to learning my way around the sky I thought I’d try and learn as much as I can before getting a scope ( spent the last year or so learning about the science of it all first ) and tonight is quite a good night ( not the best) but I decided to spend an hour or so learning my constellations as I’m pretty rubbish at knowing them all. However I went outside equipped with my binos, turn left at Orion and also Stellarium on my IPad ( made sure I turned on night vision ). The most obvious place for me to start is Orion as it’s south facing my garden and I always seem to get a good view of it. In a hours session I managed to sort of memories three or 4 constellations. I say 3 or 4 because one of them was fairly low and trees were obstructing the view. Now the ones I’ve managed is obviously Orion seeing the sword also betelgeuse in the top corner. (south east I think ) of that is Cannis major with Sirius shining bright as always. After studying Canis Major abit making sure I know the names of the stars. I turned right on Orion and looked to pleiades ( one of my favourite clusters) I then followed across Perseus and I kept following until the Triangulum. I tried to see the double cluster but I think my binos weren’t having it. After getting to the triangular constellation I tried to find andromeda and just about shining through the trees I could see it ( just). So after finding Andromeda I decided to call it a night as my thumbs were about to freeze. I wanted to also know how did you learn constellations? Did you learn from books or from another method? Thanks for reading
  25. I have the HEQ5 hooked up to the lappy with Stellarium 15.0 using Lynx FTDI cable - all works fine except... I've always noticed that when imaging planets the target seems to drift all the time - it needs constant correction by small amount mostly EW but also a bit NS. I always assumed my PA was a bit off and just lived with it. But tonight I notice for the 2nd time that the scope "target" on Stellarium doesnt stay with the planet - in this case Jupiter. Its drifting all the while and seem to match roughly the actual drift on the live view screen. I don't understand that at all - any ideas please??
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