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alexwolf

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Everything posted by alexwolf

  1. Stellarium 0.15.2 has been released The Stellarium development team after three months of development is proud to announce the second correcting release of Stellarium in series 0.15.x - version 0.15.2. This version contains few closed bugs (ported from series 1.x) and some new additions and improvements. We have updated the configuration file and the Solar System file, so if you have an existing Stellarium installation, we highly recommended reset the settings when you will install the new version (you can choose required points in the installer). A huge thanks to our community whose contributions help to make Stellarium better! Full list of changes: - Added new algorithm for DeltaT from Stephenson, Morrison and Hohenkerk (2016) - Added use QOpenGLWidget - Added new option to InfoString group - Added orbit visualization data for asteroids - Added calculation of extincted magnitudes of satellites - Added new type of Solar system objects: sednoids - Added classificator of objects into Solar System Editor plugin - Added albedo for infostring (planets and moons) - Added some improvements and clean up of code in Search Tool - Added use ISO 8601 to date formatting in Date and Time Dialog (LP: #1655630) - Added "Restore direction to initial values" in Oculars plugin (LP: #1656085) - Added the define for GL_DOUBLE again to restore compilation on ARM. - Added calculation and show of horizontal and vertical scales of visible field of view of CCD (LP: #1656825) - Added caching for landscapes, including preloading and some other manipulation via scripting. - Added binning for CCD in Oculars plugin - Added textures for DSO - Added a mean solar day (equals to Earth's day) on the Sun for educational purposes - Added transmitting map of object info via RemoteControl - Added int property handling with sliders - Added a scriptable function to retrieve landscape brightness. - Added Spout licence.txt to Windows installer script - Added displaying solstices points (LP: #1670046) - Added extension of objectInfoMaps per object, most useful for scripting (LP: #1670412) - Added tentative fix for crash without network (LP: #1667703) - Added separate storing of view direction/FoV and other settings. - Added Meade MA12 Astrometric Eyepiece support in Oculars plugin - Added option to change the prediction depth of Iridium flares (Satellites plugin) - Added tooltips for AstroCalc features - Fixed indirect dependency to QtOpenGL by QtMultimediaWidgets (LP: #1656525) - Fixed text encoding in installer (LP: #1652515) - Fixed changing value of n.dot in tooltip when ephemeris type is changed (LP: #1652762) - Fixed mistakes in DeltaT stuff - Fixed typos in AstroCalc tool - Fixed visual style for spinup/spindown markers - Fixed missing cross-id of Epsilon Lyrae (LP: #1653388) - Fixed updating a list of Solar system bodies in AstroCalc tool when new objects added or objects was removed - Fixed calculation of period for comets on elliptial orbits - Fixed prediction of Iridium flares (LP: #1643311) - Fixed saving visibility flag for Bookmarks button (LP: #1654164) - Fixed refraction for Satellites (LP: #1654331) - Fixed wrong parallax and distance for IC 59 (LP: #1655423) - Fixed updating a text in Help window when shortcuts are changed (LP: #1656001) - Fixed saving flags of visibility of Milky Way and Zodiacal Light (LP: #1656067) - Fixed memory leaks - Fixed few reports of Clang static analyzer - Fixed double clicks causing crashes (LP: #1656525) - Fixed packaging QtOpenGL in Windows/macOS packages - Fixed handling a log lines with missing newline char - Fixed a bad-value crash in ArchaeoLines plugin - Fixed an invalid escape sequence in RemoteControl plugin - Fixed bug in Search Tool (LP: #1655055) - Fixed doing a screenshots (do it via FBO - solution for QOpenGLWidget) - Fixed work a button for ArchaeoLines plugin - Fixed calculation and rendering CCD frame in Oculars plugin - Fixed an memory leak with the spheric mirror distorter, and removed stencil buffer from the effect FBO (we don't need it for our rendering) (LP: #1661375) - Fixed tile-based render performance (always glClear all buffers at the start of the frame) (LP: #1661375) - Fixed glClear alpha channel usage (glClear alpha to zero instead of one) - Fixed Scenery3d cubemap rendering (restores rendering) - Fixed crash, when location 'Sierra Nevada Observatory, Spain' is chosen (LP: #1662113) - Fixed NetBSD and OpenBSD build by linking glues with Qt5::Gui. - Fixed size for few DSO textures (NPOT textures for ancient GPUs) (LP: #1641773) - Fixed crash, when missing a stars catalog from the middle of list (e.g. stars4 is missing and we tried zooming) (LP: #1653315) - Fixed crash for configure color of generic DSO marker (LP: #1667787) - Fixed date limit in AstroCalc tool (Set a minimum possible date limit for the range of dates for QDateTimeEdit widgets) (LP: #1660208) - Fixed escaping of symbols for Simbad Lookup (LP: #1669088) - Fixed DE431 mismatch (LP: #1606583) - Fixed overbright Sun when zooming in (LP: #1421173) - Fixed absolute magnitude calculation of the planets, their moons, and the Pluto-Charon system (LP: #1664143) - Fixed a long-standing bug concerning centering small-fov views in equatorial mount mode (LP: #1484976) - Fixed influencing sky luminance/eye adaptation for bright objects covered by the landscape horizon. (LP: #1138533) - Fixed atmospheric brightening by Earth's moon when location is on other planets (LP: #1673283) - Fixed application of DE43x DeltaT when date outside range of the selected DE43x. - Fixed Night mode issue for binocular mode of Oculars Plugin (LP: #1673187) - Fixed altitude computation for landscapes - Fixed a small error in that Zodiacal light was aligned with Ecliptic J2000, not Ecliptic of date (LP: #1628765) - Fixed crash Stellarium in debug mode on OS X with Qt 5.7+, through clear GL error state after using QPainter (LP: #1628072) - Fixed a problem with Qt timezone handling, when some IANA timezones have been renamed compared to entries in our location database (LP: #1662132) - Allows SkyImages in all reference frames and deprecate the old explicit core.loadSkyImageAltAz() type commands - Updated rules for usage of custom time zones (the custom time zone may be use in all time now) (LP: #1652763) - Updated shortcuts - Updated rules for source package builder - Updated URL of DSS collection - Updated detect of OS - Updated deployment rules for Windows installer - Updated script for building Stellarium User Guide - Updated GUI for set coefficients for custom equation of DeltaT - Updated list of contributors - Updated ArchaeoLines and Gridlines options to RemoteControl pages - Updated Tongan sky culture - Updated catalog of DSO - Updated common names of DSO - Updated star names (LP: #1664671) - Updated Solar System Screen Saver. - Updated Oculars plugin - Updated Satellites plugin (Let's start looking to the Iridium on 15 seconds before flash) - Updated plist data for macOS - Updated textures of minor planets - Updated default color scheme - Removed code for automatic tuning star scales of the view through ocular/CCD (LP: #1656940) - Code clean-up - Prevent an unnecessary StelProperty change - Changed the way the OpenGL format is set once again http://www.stellarium.org/
  2. A 12 minutes? Apparently you have wrong time zone settings.
  3. I fear mobile edition never updating orbital elements of asteroids/comets by automatic. Detailed explanation can give Guillaume Chereau - maintainer of Stellarium Mobile.
  4. 3rd release candidate of version 0.15.2 is out - I hope it will be last RC.
  5. Hmm... Seems we need to introduce new config option (with GUI control) for change a depth of prediction for Iridium flares.
  6. Installing a new drivers may solve your problem
  7. Second release candidate of version 0.15.2 available for testing...
  8. Could you try run Stellarium in MESA mode (Start -> Programs -> Stellarium -> Stellarium (MESA mode))?
  9. Could you try rename this directory: C:\\Users\\fireball\\AppData\\Roaming\\Stellarium to get a clean config.ini file and data for all plugins? Possible some data has invalid format or broken files. I hope you can found source of crashes and share a file which caused this problem.
  10. Stellarium predicts Iridium flashes with depth in week and we can't accurate calculate all events in one-two seconds of time. Please be more patient for this feature - he may use few seconds (may be tens of seconds on slow computers) for calculation.
  11. Please give me a log.txt from Stellarium
  12. fireballxl5, could you try run Stellarium in ANGLE or standard mode?
  13. Hi Mike, You can install both versions in separate directories
  14. A first release candidate of Stellarium 0.15.2 was published today. Could you test how he works on your computer? List of changes between version 0.15.1 and 0.15.2RC1: - Added new algorithm for DeltaT from Stephenson, Morrison and Hohenkerk (2016) - Added use QOpenGLWidget - Added new option to InfoString group - Added orbit visualization data for asteroids - Added calculation of extincted magnitudes of satellites - Added new type of Solar system objects: sednoids - Added classificator of objects into Solar System Editor plugin - Added albedo for infostring (planets and moons) - Added some improvements and clean up of code in Search Tool - Added use ISO 8601 to date formatting in Date and Time Dialog (LP: #1655630) - Added "Restore direction to initial values" in Oculars plugin (LP: #1656085) - Added the define for GL_DOUBLE again to restore compilation on ARM. - Added calculation and show of horizontal and vertical scales of visible field of view of CCD (LP: #1656825) - Added caching for landscapes, including preloading and some other manipulation via scripting. - Added binning for CCD in Oculars plugin - Added textures for DSO - Added a mean solar day (equals to Earth's day) on the Sun for educational purposes - Added transmitting map of object info via RemoteControl - Added int property handling with sliders - Added a scriptable function to retrieve landscape brightness. - Added Spout licence.txt to Windows installer script - Added displaying solstices points (LP: #1670046) - Added extension of objectInfoMaps per object, most useful for scripting (LP: #1670412) - Added tentative fix for crash without network (LP: #1667703) - Fixed indirect dependency to QtOpenGL by QtMultimediaWidgets (LP: #1656525) - Fixed text encoding in installer (LP: #1652515) - Fixed changing value of n.dot in tooltip when ephemeris type is changed (LP: #1652762) - Fixed mistakes in DeltaT stuff - Fixed typos in AstroCalc tool - Fixed visual style for spinup/spindown markers - Fixed missing cross-id of Epsilon Lyrae (LP: #1653388) - Fixed updating a list of Solar system bodies in AstroCalc tool when new objects added or objects was removed - Fixed calculation of period for comets on elliptial orbits - Fixed prediction of Iridium flares (LP: #1643311) - Fixed saving visibility flag for Bookmarks button (LP: #1654164) - Fixed refraction for Satellites (LP: #1654331) - Fixed wrong parallax and distance for IC 59 (LP: #1655423) - Fixed updating a text in Help window when shortcuts are changed (LP: #1656001) - Fixed saving flags of visibility of Milky Way and Zodiacal Light (LP: #1656067) - Fixed memory leaks - Fixed few reports of Clang static analyzer - Fixed double clicks causing crashes (LP: #1656525) - Fixed packaging QtOpenGL in Windows/macOS packages - Fixed handling a log lines with missing newline char - Fixed a bad-value crash in ArchaeoLines plugin - Fixed an invalid escape sequence in RemoteControl plugin - Fixed bug in Search Tool (LP: #1655055) - Fixed doing a screenshots (do it via FBO - solution for QOpenGLWidget) - Fixed work a button for ArchaeoLines plugin - Fixed calculation and rendering CCD frame in Oculars plugin - Fixed an memory leak with the spheric mirror distorter, and removed stencil buffer from the effect FBO (we don't need it for our rendering) (LP: #1661375) - Fixed tile-based render performance (always glClear all buffers at the start of the frame) (LP: #1661375) - Fixed glClear alpha channel usage (glClear alpha to zero instead of one) - Fixed Scenery3d cubemap rendering (restores rendering) - Fixed crash, when location 'Sierra Nevada Observatory, Spain' is chosen (LP: #1662113) - Fixed NetBSD and OpenBSD build by linking glues with Qt5::Gui. - Fixed size for few DSO textures (NPOT textures for ancient GPUs) (LP: #1641773) - Fixed crash, when missing a stars catalog from the middle of list (e.g. stars4 is missing and we tried zooming) (LP: #1653315) - Fixed crash for configure color of generic DSO marker (LP: #1667787) - Fixed date limit in AstroCalc tool (Set a minimum possible date limit for the range of dates for QDateTimeEdit widgets) (LP: #1660208) - Fixed escaping of symbols for Simbad Lookup (LP: #1669088) - Fixed DE431 mismatch (LP: #1606583) - Allows SkyImages in all reference frames and deprecate the old explicit core.loadSkyImageAltAz() type commands - Updated rules for usage of custom time zones (the custom time zone may be use in all time now) (LP: #1652763) - Updated shortcuts - Updated rules for source package builder - Updated URL of DSS collection - Updated detect of OS - Updated deployment rules for Windows installer - Updated script for building Stellarium User Guide - Updated GUI for set coefficients for custom equation of DeltaT - Updated list of contributors - Updated ArchaeoLines and Gridlines options to RemoteControl pages - Updated Tongan sky culture - Updated catalog of DSO - Updated common names of DSO - Updated star names (LP: #1664671) - Updated Solar System Screen Saver. - Updated Oculars plugin - Updated Satellites plugin (Let's start looking to the Iridium on 15 seconds before flash) - Updated plist data for macOS - Removed code for automatic tuning star scales of the view through ocular/CCD (LP: #1656940) - Code clean-up - Prevent an unnecessary StelProperty change - Changed the way the OpenGL format is set once again Download page: https://launchpad.net/stellarium/trunk/0.90.0
  15. It's BRAN 342 or NGC 3572B. Yes, you are right, NGC 3572B is not exists in Stellarium because planetarium doesn't support modern additionals to NGC/IC catalogs.
  16. Sorry, but your proposal equals to "make and support two different versions of planetarium instead one package". Plus very good sky renderer already exists - glunatic
  17. Well, the very short answer here is... Planned and proposed features (some features can be make as plugins) List of languages - translation from English to... please choose one or more languages from over 130 languages Bug fixing - welcome to the good hunting
  18. Well, Stellarium may be better, much better. But we really need user contributions for it, because our development team is very small - 2 developers (Georg Zotti and me) has a more or less persistent contributions and 3 developers (Florian Schaukowitsch, Marcos Cardinot and Guillaume Chereau) has episodical contributions to the code of planetarium. Of course you can say "I'm not a coder and I cannot help you", but... we need testers and translators also. And yes, some type of contributions - skycultures or landscapes for example - is not requires a coding skill. We're received patches from users sometimes, but it's just sometimes. P.S. Sorry for bad English
  19. It should be autosaved at the finish of editing (I meant Oculars plugin)
  20. It could be crash when drivers are not installed or not installed graphics card also.
  21. I highly recommend read the Stellarium User Guide (included in Stellarium package) - many questions will be resolved
  22. Please try: 1. Run Stellarium 2. Press F11 3. Change size and position of Stellarium to your preference 4. Press F2 5. Press "Save settings" button 6. Restart Stellarium 7. Profit!
  23. Please try remove stars_4_1v0_1.cat file (He is located in C:\Users\<Login>\AppData\Roaming\Stellarium\stars\default\). And I recommend to use 0.15.1.1.
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