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Stellarium 0.13.2RC1 (AKA 0.13.1.95)


alexwolf

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Dear amateurs,

we published today the first release candidate for Stellarium 0.13.2 and if you have a time and interest - please help us test it.

List of changes

Changes between 0.13.1 and 0.13.1.95 [0.13.2RC1] (HEAD):

- Added shortcut and option for disable illumination layer in landscapes (LP: #1383081)

- Added translations for sky cultures and landscapes

- Added better GUI control and defaults regarding minimal landscape brightness settings

- Added zero landscape

- Added new sky culture - Arabic Moon Stations

- Added new sky culture - Japanese Moon Stations

- Added new sky culture - Siberian

- Added support native names of the planets for different cultures

- Added improvements for Oculars plugin (LP: #1388452)

- Added improvements for Angle Measure, Compass Marks and Observability Analysis plugins

- Added new key for config.ini for choosing algorithms of computation of the apparent magnitudes of the planets in case when observer on the Earth (astro/apparent_magnitude_algorithm)

- Added changes to RA's output precision

- Added extinction to Milky Way and the texture for our galaxy was updated

- Added new output data for angular sizes for methods getObjectInfo and getSelectedObjectInfo in scripting engine

- Added improvements for rendering of the grid lines in the spherical mirror distortion mode (LP: #1382994)

- Added improvements for rendering of the comet tails and comas

- Added improvements for Exoplanets plugin

- Added management of Zodiacal Light into core.clear() method in Scripting Engine.

- Added a new amazing feature for observations under perfect sky conditions - zodiacal light - sunlight reflected off the interplanetary dust in our solar system (LP: #1106781)

- Added extension for getObjectInfo() and getSelectedObjectInfo() in scripting engine for case of the objects of Solar system

- Added extension of usage of the decimal angle format - now it used in Angle Measure & Pointer Coordinates plugins too (LP: #1388606)

- Added extension to the coordinate systems in Pointer Coordinates plugin and fix ecliptical coordinates on J2000.0 epoch (LP: #1402488)

- Added shortcut for disable/enable planets

- Fixed errors of getting angular size for methods getObjectInfo and getSelectedObjectInfo in scripting engine

- Fixed a bug that did not account for HighDPI displays when drawing a CCD in Oculars

- Fixed 12 arcmin. error for method moveToRaDecJ2000 in scripting engine (LP: #1386019)

- Fixed crash for method goHome in scripting engine (LP: #1385280)

- Fixed errors, related to the proper motion of some stars (LP: #1400081)

- Fixed failures for rendering of textures for some moons like Hyperion (LP: #1393083)

- We apply support of multi-touch gestures only for Windows - was resolved the mouse issue on OS X (LP: #1383563, #1385008)

- Fixed missing image feature in Mongolian skyculture

- Fixed night mode style in Ocular Control menu (LP: #1370587)

- Fixed IP-based position lookup fails (LP: #1395480)

- Fixed crash on spherical mirror distortion

- Fixed highlight issue with selection in the Satellites plugin (LP: #1350669)

- Hide info about type when it not defined for this object of solar system (LP: #1404189)

- Improved look for Date and Time Dialog and fixed show Julian Dates - it show now JD instead a CJD (LP: #1398775)

- Meteors don't be visible without enabled atmosphere now

- Made an exclusion for moons with chaotic period of rotation (LP: #1393083)

- Reducing the number of compass marks to those on screen to improve performance (LP: #1307444)

- On returning to home position, display atmosphere and fog only if configured in config file (LP: #1391074)

- Change default settings for Windows installer: added removing cache at install of the planetarium for avoiding "missing disk in drive <whatever>" problem. (LP: #1371183)

- Translation of names of the celestial bodies moved to stellarium-skycultures

- Changes in style of displaying of "celestial names" in cultures

- Language of the cultures now can be chosen in GUI

- Changes in detection of OpenGL availability

- Extend the 'restore to original FOV' feature for sensor mode also (LP: #1398890)

- Re-implemented viewing/flag_constellation_pick option to allow select single constellation only (LP: #1401745)

- Fit more realistic magnitude of the Moon for the case of lunar eclipse (LP: #1306811)

Plus we added few fixes for typos and fixes for avoiding compilation warnings (LP: #1394814, #1395193)

- Re-allow drawing comet hints for very dim comets (LP: #1402188)

- Updated scripting documentation (LP: #1402200, #1402224)

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Not sur which one to choose from.

Stellarium 0.13.1.95 (0.13.2RC1) for Windows (64-bit) based on Qt 5.3.2 (Visual Studio Express 2013; ANGLE) with audio support.

or

Stellarium 0.13.1.95 (0.13.2RC1) for Windows (64-bit) based on Qt 5.3.2 (Visual Studio Express 2013; OpenGL) with audio support

... I am on Windows 7 x64 but how to I know if I use OpenGL or Angle ?

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Stellarium 0.13.2RC2 was published yesterday. He has few fixes since previous 0.13.2RC1, and for deep-sky fans we are published package (Windows 32 and 64 bits) with one experimental feature - DSS support.

It's first public package with DSS feature and I hope you can help us test it.

Important note: this feature won't be included in official 0.13.2 release!

Binary packages and full list of changes you can get here: https://launchpad.net/stellarium/trunk/trunk

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