Jump to content

Banner.jpg.b83b14cd4142fe10848741bb2a14c66b.jpg

Crash course in planetary RGB processing?


Recommended Posts

I'm due to get my hands on a set of Baader RGBs today(hopefully) and wondering if there is a good current tutorial or if I can get some pointers about the processing.

The couple of tuts I have found all look as if they will do the job but are possibly a touch dated now and using some software I don't have.

Is it as simple as just processing the 3 channels as I would normally with AS!2 and then combining them in photoshop or is there a better way to go about it these days.

Should I use my IR/UV cut with the colour filters or without as a separate channel?

Any pointers would be muchly appreciated. :)

Link to comment
Share on other sites

Is it as simple as just processing the 3 channels as I would normally with AS!2 and then combining them in photoshop or is there a better way to go about it these days.

That's the way that I do it.

Load the three grey-scales in, then convert to RGB using the Merge Channels in the Channels tab. It really is very easy.

I'm due to get my hands on a set of Baader RGBs today(hopefully)

Should I use my IR/UV cut with the colour filters or without as a separate channel?

Any pointers would be muchly appreciated. :)

The Baaders have, AFAIK, IRCut  in the filters. No need to use anything else, though a ProPlanet IR742 does give a very sharp luminance layer.

Link to comment
Share on other sites

Thanks for that, it does sound easy enough which is why I asked. Almost too easy. :p

I may have to hold off on another filter for next order but I'll keep it in mind, I do have the baader IR/UV cut already.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By using this site, you agree to our Terms of Use.